SoftNet
85.49.251.3:28015EUUp, checked 19m agoMonitored since 7 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 19m agoPassing
- Capacity1% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 79 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 21hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 520 on average395 / 425
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 515 on average385 / 475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 513 on average383 / 425
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 431 on average304 / 380
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 366 on average342 / 450
- 6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 358 on average295 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 27d 21h. The force wipe
- No wipe seen yet.
- Address
- 85.49.251.3:28015
- Region
- EU
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 02:28 UTC
- Hostname
- euw1.rust.sftn.eu
- First seen
- 7 Oct 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^t,gmrust,cs167058,ts8.
gmrustGame mode The game mode is standard Rust survival.mp100Max players 100 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build This server runs game build 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.^tTutorial on Facepunch's tutorial is offered to new players on this server.EUEurope The server browser lists it under Europe.Flag meanings are Facepunch's.
Player data
What is the rank of SoftNet?
The seven-day player hours rank for SoftNet is #6,755, in the top 29% of ranked servers and #1,870 in Europe.
What is the population of SoftNet?
With 100 slots, SoftNet holds 1 players at present. The average over seven days is 1 players, peaking at 2. The busiest time in the last 48 hours was 15:00 UTC, with an average of 2 players.
Map and rules
What is the map on SoftNet?
SoftNet uses a procedural map of size 4,500 with seed 367222608, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for SoftNet?
A gather rate is absent from the name SoftNet. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. By its own description, it is vanilla: rates, kits and rules are as Facepunch ships them: no changes. The server has VAC, Valve's anti-cheat, active.
Wipe information
What wipe pattern does SoftNet follow?
Drawn from the force wipe, this is an estimate of SoftNet's next wipe. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. The present world dates from 6 days 19 hours. The tags carry a monthly wipe schedule.
Tags and filters
Who is behind SoftNet?
The same operator most likely runs SoftNet and 1 other server we track, as both publish a sftn.eu hostname.
How should you read the tags on SoftNet?
These tags are published by SoftNet and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^t (Tutorial on): Facepunch's tutorial is offered to new players on this server; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does SoftNet appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include SoftNet: Europe Rust servers, Community servers, no training or build tags, Rust tutorial servers and Rust server list. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
About the server
What is the Rust version on SoftNet?
Rust network protocol 2634 and build 167058 on Linux is what SoftNet runs. Steam updates your game to the same protocol required for joining.
What is the location of SoftNet?
With its EU tag, SoftNet lists itself in Europe. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 85.49.251.3:28015 is its address.
What is the performance like on SoftNet?
In the last 48 hours, the server averaged 83 fps, with a minimum of 35. The entity count reached 114,522, including buildings, deployables and all other world objects. The highest memory usage was 4,196 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is SoftNet and is it online?
SoftNet is online at the moment. Based on the uptime it reports, the last restart was roughly 15 hours ago. Best Rust Servers recorded its first appearance on 7 October 2026.
Join the server
How do you connect to SoftNet?
Enter client.connect 85.49.251.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
