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RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]

82.145.53.15:28017Up, checked 7m agoMonitored since 13 Sep 2026

Website Join
Players now 0/101 0% full
7-day average 1 peak 5
Rank #4,292 ▼ 114 this week
Server fps 114 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 101 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 114 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 8 Oct, 17:58 UTC, in 11h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
weekly
Map
hellfires_tv · 5800
2x moddedcarbonpve

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Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 8 October17:58 UTC

In 11h. Its weekly schedule tag · low confidence

usual gap
13 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 17:58 UTC · force wipe peak 5 · running
  2. 18 Sep
    Fri 17:29 UTC peak 4 · lasted 13 days
Map of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]
Map
hellfires_tv
Size
5800
Seed
1812305520
Address
82.145.53.15:28017
Region
–
Max players
101
Group limit
8, the default
Wipe schedule
weekly
Last wipe
1 Oct 2026, 17:58 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Server tags

What each tag it publishes means. Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmvanilla,cs167058,ts8.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp101Max players Slots: 101.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167058Build Build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Wipe schedule
^wWeekly Wipes take place every week.
Gameplay
^rRoleplay This is a roleplay server.
^pPvE There is no player-versus-player combat; the world provides the danger.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player count

Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] sit in the rankings?

For player hours over seven days, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] holds rank #4,292, in the top 18% of all ranked servers.

How many players are on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

At the moment, 0 of 101 slots on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are filled. The seven-day average is 1 players, with a peak of 5. Over the past 48 hours, the peak hour was 09:00 UTC, averaging 1 players.

Rules and settings

What map is used on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] uses a procedural map of size 5,800 with seed 1812305520, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is hellfires_tv.

What settings and rules apply on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

2x gather applies here, taken from the server name RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. Groups can contain up to 8 players, the default for the game. It runs roleplay, jobs, towns and rules for roleplay. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. VAC by Valve is on.

Wipe information

What happens on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] during wipe day?

Across recent wipes, the busiest point averaged 4 players. 19 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 3.

When does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe?

So few wipes of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are recorded that the schedule stays unconfirmed; the prediction follows its tag. The date set for the next wipe is Thursday 8 October at 17:58 UTC. It has been 6 days 12 hours since the current world was made. Its tags carry a weekly wipe schedule.

Server tags

How should you read the tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

These tags are published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] and read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp101 (Max players): Slots: 101; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^w (Weekly): Wipes take place every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: 2x Rust servers, Best modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and Best Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server information

What Rust version does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] run?

Rust network protocol 2634 and build 167058 on Linux is what RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs. Steam updates your game to the same protocol required for joining.

What is the location of the server RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

No region is published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 82.145.53.15:28017 is its address.

How smooth is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

In the last 48 hours, the server averaged 138 fps, with a minimum of 95. A maximum of 207,273 entities were present, comprising buildings, deployables and all else. The highest memory usage was 4,711 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Right now, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is up. Based on the uptime it reports, the last restart was roughly 7 hours ago. 99% uptime for the last 7 full days: 166 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What is the process to join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 82.145.53.15:28017 in the console. https://rust-gaming-nation.netlify.app/ is its website.