VeryGames.com Rust Server test
51.195.113.189:28084Up, checked 13m agoMonitored since 14 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 20 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 58 on average86 / 200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average42 / 200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 36 on average25 / 200
- 4JP Infinity Connect PvEEA · groups of 8+ · monthly · 31 on average20 / 300
- 5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 28 on average16 / 200
- 6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 19 on average10 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 51.195.113.189:28084
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Oct 2026, 13:13 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8.
gmrustGame mode Standard survival, as in Rust.mp50Max players Slots: 50.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs167781Build Build: 167781.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^pPvE The world is the danger, not other players.Flag meanings are Facepunch's.
Player data
What is the rank of VeryGames.com Rust Server test?
The seven-day player hours rank for VeryGames.com Rust Server test is #15,831, in the top 72% of ranked servers.
What is the player count on VeryGames.com Rust Server test?
At the moment, 0 of 50 slots on VeryGames.com Rust Server test are filled. Averaged across the last seven days, the player count is 0.
Settings and rules
What map is used on VeryGames.com Rust Server test?
A procedural map of size 4,000 with seed 1489761254 runs on VeryGames.com Rust Server test, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for VeryGames.com Rust Server test?
No gather rate appears in the name of VeryGames.com Rust Server test. Groups can contain up to 8 players, the default for the game. It runs pve, no player-versus-player fighting. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does VeryGames.com Rust Server test wipe?
VeryGames.com Rust Server test's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 29 hours.
Server tags
What is the meaning of the tags on VeryGames.com Rust Server test?
The tags below come from VeryGames.com Rust Server test and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^p (PvE): The world is the danger, not other players. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold VeryGames.com Rust Server test?
Included in these Best Rust Servers lists is VeryGames.com Rust Server test: Community servers, no training or build tags and Best Rust PvE servers. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What is the Rust version on VeryGames.com Rust Server test?
The Rust version on VeryGames.com Rust Server test is network protocol 2634 and build 167781, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Where can VeryGames.com Rust Server test be found?
For VeryGames.com Rust Server test, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.195.113.189:28084.
How well does VeryGames.com Rust Server test perform?
The 48-hour average was 20 fps, with 20 as the lowest point. The entity count reached 92,169, including buildings, deployables and all other world objects. The highest memory usage was 2,209 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is VeryGames.com Rust Server test and is it online?
Right now, VeryGames.com Rust Server test is up. It reports an uptime that puts the last restart at around 1 hours ago. Its earliest observation by Best Rust Servers was on 14 October 2026.
Connection
How do you connect to VeryGames.com Rust Server test?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.195.113.189:28084 in the console.
