AU/NZ Rusted Development
51.161.219.251:28075OCUp, checked 14m agoMonitored since 9 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 26d 21hPassing
Activity
players each hour, last 48- Group limit
- trio
- Wipe schedule
- monthly
- Map
- Synecdoche Islands · 4096
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 28 on average17 / 200
- 2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average11 / 200
- 3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average8 / 100
- 4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 4 on average5 / 40
- 5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 3 on average2 / 50
- 6Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 2 on average0 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 83% in OC, #483 of the trio servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 26d 21h. The force wipe
- No wipe seen yet.
- Address
- 51.161.219.251:28075
- Region
- OC
- Max players
- 50
- Group limit
- trio
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 22:14 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167398,ts3,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players Slots: 50.ts3Group limit Each team can have at most 3 players.v2634Protocol To join, your game needs to run protocol 2634.cs167398Build This server runs game build 167398.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^pPvE No fighting between players: the world is where the danger lies.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.OCOceania The server browser lists it under Oceania.Flag meanings are Facepunch's.
Player data
What position does AU/NZ Rusted Development hold?
The seven-day player hours rank for AU/NZ Rusted Development is #14,709, in the top 64% of ranked servers and #188 in Oceania. It holds rank #483 among trio servers.
How many players are on AU/NZ Rusted Development?
At the moment, 0 of 50 slots on AU/NZ Rusted Development are filled. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Rules and settings
What map is used on AU/NZ Rusted Development?
The map on AU/NZ Rusted Development is procedural, size 4,096 with seed 1337, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. You will see the map named Synecdoche Islands.
What are the settings and rules for AU/NZ Rusted Development?
The name of AU/NZ Rusted Development carries no gather rate. Groups are capped at 3 players, as stated by trio. pve is the mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC by Valve is on.
Wipe details
What wipe pattern does AU/NZ Rusted Development follow?
Drawn from the force wipe, this is an estimate of AU/NZ Rusted Development's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. 6 days 22 hours is the age of the current world. The tags carry a monthly wipe schedule.
Server tags
How should you read the tags on AU/NZ Rusted Development?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts3 (Group limit): Each team can have at most 3 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^p (PvE): No fighting between players: the world is where the danger lies; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; OC (Oceania): The server browser lists it under Oceania are the tags AU/NZ Rusted Development publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold AU/NZ Rusted Development?
The Best Rust Servers lists that AU/NZ Rusted Development fits are: Rust servers in Oceania, Best modded Rust servers, Best Rust PvE servers and Rust servers with a trio limit. You will find it on the server list under: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.
Server information
What is the Rust version on AU/NZ Rusted Development?
The Rust version on AU/NZ Rusted Development is network protocol 2634 and build 167398, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server AU/NZ Rusted Development?
The OC tag places AU/NZ Rusted Development in Oceania, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.161.219.251:28075.
How smooth is AU/NZ Rusted Development?
The 48-hour average was 60 fps, with 59 as the lowest point. The entity count reached 124,803, including buildings, deployables and all other world objects. Memory use reached 2,856 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is AU/NZ Rusted Development and is it online?
Right now, AU/NZ Rusted Development is up. It reports an uptime that puts the last restart at around 5 hours ago. The date Best Rust Servers first observed it is 9 October 2026.
Join the server
What are the steps to join AU/NZ Rusted Development?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.161.219.251:28075 in the console.
