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AU/NZ Rusted Development

51.161.219.251:28075OCUp, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 1/50 2% full
7-day average 0 peak 5
Rank #5,175 ▲ 1290 this week
Server fps 59 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity2% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 59 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 6h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
trio
Wipe schedule
monthly
Map
Synecdoche Islands · 4096
moddedoxidepve

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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Players

AveragePeak
0246813:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 22% of all ranked servers, top 58% in OC, #322 of the trio servers. Ranked on player hours over the last seven days.

Performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 6h. The force wipe · high confidence

usual gap
0.5 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 22:14 UTC peak 2 · running
  2. 2 Oct
    Fri 09:40 UTC peak 2 · lasted 0.5 days
Map of AU/NZ Rusted Development
Map
Synecdoche Islands
Size
4096
Seed
1337
Address
51.161.219.251:28075
Region
OC
Max players
50
Group limit
trio
Wipe schedule
monthly
Last wipe
2 Oct 2026, 22:14 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167058,ts3,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players The slot count is 50.
ts3Group limit The maximum team size is 3.
v2634Protocol To join, your game needs to run protocol 2634.
cs167058Build Build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Gameplay
^pPvE The world is the danger, not other players.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
OCOceania In the server browser it appears under Oceania.

Flag meanings are Facepunch's.

Player data

Where does AU/NZ Rusted Development sit in the rankings?

The seven-day player hours rank for AU/NZ Rusted Development is #5,175, in the top 22% of ranked servers and #128 in Oceania. It holds rank #322 among trio servers.

How many players are on AU/NZ Rusted Development?

At the moment, 1 of 50 slots on AU/NZ Rusted Development are filled. In the past week, the average is 0 players and the peak is 5. Over the past 48 hours, the peak hour was 10:00 UTC, averaging 3 players.

Settings and rules

What is the map on AU/NZ Rusted Development?

The map on AU/NZ Rusted Development is procedural, size 4,096 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Synecdoche Islands.

What are the settings and rules for AU/NZ Rusted Development?

No gather rate appears in the name of AU/NZ Rusted Development. A maximum of 3 players per group (trio). pve is the mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.

Wipe details

What happens on AU/NZ Rusted Development during wipe day?

The average busiest count over recent wipes was 2 players. The crowd on the latest wipe peaked 1 hours in.

When does AU/NZ Rusted Development wipe?

One wipe a month comes to AU/NZ Rusted Development, with the force wipe. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. The present world dates from 5 days 14 hours. Its tags list a wipe schedule of once a month.

Tags and filters

What is the meaning of the tags on AU/NZ Rusted Development?

These tags are published by AU/NZ Rusted Development and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The slot count is 50; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): The world is the danger, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does AU/NZ Rusted Development appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include AU/NZ Rusted Development: Rust servers in Oceania, Best modded Rust servers, Best Rust PvE servers and Rust servers with a trio limit. You will find it on the server list under: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

What is the Rust version on AU/NZ Rusted Development?

Rust network protocol 2634 and build 167058 on Linux is what AU/NZ Rusted Development runs. Steam updates your game to the same protocol required for joining.

What is the location of AU/NZ Rusted Development?

The OC tag places AU/NZ Rusted Development in Oceania, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 51.161.219.251:28075 is its address.

How smooth is AU/NZ Rusted Development?

The 48-hour average was 59 fps, with 48 as the lowest point. A maximum of 124,311 entities were present, comprising buildings, deployables and all else. Memory peaked at 4,326 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of AU/NZ Rusted Development?

AU/NZ Rusted Development is online at the moment. The uptime figure suggests it restarted about 11 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Connection

How do you connect to AU/NZ Rusted Development?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.161.219.251:28075 in the console.