RnC 2 | Experimental
23.106.54.134:28025EAUp, checked 8m agoMonitored since 13 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 30 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 13 fpsWarning
- Fresh mapwiped 2d agoPassing
- Next wipeTue 27 Oct, 13:30 UTC, in 11d 21hPassing
Activity
players each hour, last 48- Group limit
- 10 max
- Wipe schedule
- biweekly
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average73 / 200
- 2[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 7 on average4 / 100
- 3[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 6 on average6 / 65
- 4[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 3 on average1 / 50
- 5『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average4 / 100
- 6[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]EA · groups of 8+ · biweekly · 2 on average3 / 40
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 13 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 11d 21h. Biweekly: 14 days after its last wipe
- No wipe seen yet.
- Address
- 23.106.54.134:28025
- Region
- EA
- Max players
- 30
- Group limit
- 10 max
- Wipe schedule
- biweekly
- Last wipe
- 13 Oct 2026, 13:30 UTC
- Hostname
- –
- First seen
- 13 Oct 2026
Server tags
What each tag it publishes means. Published as mp30,ptrak,$r?,v2634,^b,^r,EA,^p,gmrust,cs167781,ts10,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp30Max players Slots: 30.ts10Group limit The maximum team size is 10.v2634Protocol Your game must be on protocol 2634 to join.cs167781Build The game build is 167781.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^bBiweekly Every two weeks, the server wipes.^rRoleplay This is a roleplay server.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.EAEast Asia The server browser lists it under East Asia.Flag meanings are Facepunch's.
Player count
What position does RnC 2 | Experimental hold?
In Asia, RnC 2 | Experimental holds position #470, while its seven-day player hours rank #13,462 overall, within the top 61% of ranked servers.
What is the player count on RnC 2 | Experimental?
With 30 slots, RnC 2 | Experimental holds 0 players at present. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Map and rules
What is the map on RnC 2 | Experimental?
The map on RnC 2 | Experimental is procedural, size 3,500 with seed 6480561, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for RnC 2 | Experimental?
A gather rate is absent from the name RnC 2 | Experimental. The maximum group size is 10 players. roleplay is the mode, roleplay rules, towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
What wipe pattern does RnC 2 | Experimental follow?
The estimate for RnC 2 | Experimental's next wipe comes from biweekly: 14 days after its last wipe. The date set for the next wipe is Tuesday 27 October at 13:30 UTC. The present world dates from 2 days 2 hours. The tags give a fortnightly wipe schedule.
Tags and filters
How should you read the tags on RnC 2 | Experimental?
gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks, the server wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; EA (East Asia): The server browser lists it under East Asia are the tags RnC 2 | Experimental publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does RnC 2 | Experimental appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include RnC 2 | Experimental: Best modded Rust servers, Best Rust PvE servers and Roleplay Rust servers. You will find it on the server list under: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
About the server
What Rust version does RnC 2 | Experimental run?
Rust network protocol 2634 and build 167781 on Windows is what RnC 2 | Experimental runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server RnC 2 | Experimental?
With its EA tag, RnC 2 | Experimental lists itself in Asia. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 23.106.54.134:28025 is its address.
What is the performance like on RnC 2 | Experimental?
Average server fps over the past 48 hours was 91, and it never dropped below 7. The entity count reached 68,557, including buildings, deployables and all other world objects. The highest memory usage was 2,509 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is RnC 2 | Experimental and is it online?
RnC 2 | Experimental is online at the moment. Based on the uptime it reports, the last restart was roughly 47 hours ago. In the last 1 full day, 24 of 24 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 October 2026.
Join the server
How do you connect to RnC 2 | Experimental?
Enter client.connect 23.106.54.134:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://discord.com/invite/hTzDrZTVab.
