RUST Eternal
199.60.101.250:28015Up, checked 11m agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 108 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 47 on average36 / 140
- 2Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 7 on average4 / 50
- 3PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 6 on average6 / 100
- 4[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on average4 / 50
- 5Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 3 on average4 / 50
- 6[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average2 / 51
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 33% of all ranked servers, #443 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 199.60.101.250:28015
- Region
- –
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 18:54 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp100Max players The slot count is 100.ts4Group limit Each team can have at most 4 players.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^pPvE The world is the danger, not other players.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
Where does RUST Eternal sit in the rankings?
For player hours over seven days, RUST Eternal holds rank #7,773, in the top 33% of all ranked servers. Among servers in the quad group, it is #443.
What is the population of RUST Eternal?
At the moment, 0 of 100 slots on RUST Eternal are filled. The seven-day average is 0 players, with a peak of 2.
Map and rules
What map is used on RUST Eternal?
RUST Eternal uses a procedural map of size 3,500 with seed 648252, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for RUST Eternal?
A gather rate is absent from the name RUST Eternal. Groups are capped at 4 players, as stated by quad. pve is the mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
What wipe pattern does RUST Eternal follow?
Too few wipes from RUST Eternal are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 3 days 19 hours since the current world was made.
Tags and filters
How should you read the tags on RUST Eternal?
These tags are published by RUST Eternal and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Each team can have at most 4 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The world is the danger, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold RUST Eternal?
These Best Rust Servers lists include RUST Eternal: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Server information
What Rust version does RUST Eternal run?
The Rust version on RUST Eternal is network protocol 2634 and build 166652, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of RUST Eternal?
For RUST Eternal, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 199.60.101.250:28015.
How smooth is RUST Eternal?
In the last 48 hours, the server averaged 107 fps, with a minimum of 51. The world contained up to 70,071 entities, such as buildings, deployables and other items. Memory peaked at 2,643 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of RUST Eternal?
The server RUST Eternal is currently online. It reports an uptime that puts the last restart at around 2 days 20 hours ago. In the last 3 full days, 70 of 72 hours were online, an uptime of 97%. Best Rust Servers recorded its first appearance on 4 October 2026.
How to join
How do you connect to RUST Eternal?
Enter client.connect 199.60.101.250:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
