Dead Valley | PvE | Bi-Weekly | Old Research System
176.9.122.93:28000EUUp, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity6% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipeThu 15 Oct, 18:19 UTC, in 6d 4hPassing
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- biweekly
- Map
- Custom Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 7 on average1 / 50
- 2[UK] Cozmos PvE | Skill Tree | BotsEU · quad · biweekly · 1 on average1 / 50
- 3PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 6 on average6 / 100
- 4[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on average3 / 50
- 5Wolf-SWE-PVE 10XEU · quad · 10x · biweekly · 1 on average1 / 50
- 6Casual PVEEU · quad · 1 on average0 / 20
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in EU, #135 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIn 6d 4h. Its biweekly schedule tag · low confidence
- usual gap
- 12.2 days between real wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 0% else halves by day 10
The first 48 hours of its last wipes
-
1 Oct
Thu 18:19 UTC · force wipe peak 9 · running
-
19 Sep
Sat 13:32 UTC peak 8 · lasted 12.2 days
- Address
- 176.9.122.93:28000
- Region
- EU
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167231,ts4,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players The slot count is 50.ts4Group limit Team size is capped at 4.v2634Protocol Your game must be on protocol 2634 to join.cs167231Build This server runs game build 167231.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^bBiweekly Every two weeks, the server wipes.^pPvE The world is the danger, not other players.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.EUEurope The server browser lists it under Europe.Flag meanings are Facepunch's.
Population
What position does Dead Valley | PvE | Bi-Weekly | Old Research System hold?
With a rank of #826 across Europe, Dead Valley | PvE | Bi-Weekly | Old Research System stands at #2,250 for player hours in the last seven days, placing it in the top 10% of all ranked servers. Among servers in the quad group, it is #135.
What is the player count on Dead Valley | PvE | Bi-Weekly | Old Research System?
At the moment, 3 of 50 slots on Dead Valley | PvE | Bi-Weekly | Old Research System are filled. The seven-day average is 3 players, with a peak of 9. Over the past 48 hours, the peak hour was 20:00 UTC, averaging 7 players.
Rules and settings
What is the map on Dead Valley | PvE | Bi-Weekly | Old Research System?
Dead Valley | PvE | Bi-Weekly | Old Research System uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. You will see the map named Custom Map.
What are the settings and rules for Dead Valley | PvE | Bi-Weekly | Old Research System?
The name of Dead Valley | PvE | Bi-Weekly | Old Research System carries no gather rate. Groups are capped at 4 players, as stated by quad. It runs pve, no player-versus-player fighting. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on Dead Valley | PvE | Bi-Weekly | Old Research System?
The average busiest count over recent wipes was 8 players. The crowd on the latest wipe peaked 2 hours in. Half the peak was held until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 10.
What wipe pattern does Dead Valley | PvE | Bi-Weekly | Old Research System follow?
The schedule cannot be confirmed from too few recorded wipes on Dead Valley | PvE | Bi-Weekly | Old Research System, so the prediction follows its tag. The date set for the next wipe is Thursday 15 October at 18:19 UTC. It has been 7 days 19 hours since the current world was made. The tags give a fortnightly wipe schedule.
Tags and filters
How should you read the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?
These tags are published by Dead Valley | PvE | Bi-Weekly | Old Research System and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): The world is the danger, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Dead Valley | PvE | Bi-Weekly | Old Research System appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Dead Valley | PvE | Bi-Weekly | Old Research System: Europe Rust servers, Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on Dead Valley | PvE | Bi-Weekly | Old Research System?
Rust network protocol 2634 and build 167231 on Linux is what Dead Valley | PvE | Bi-Weekly | Old Research System runs. Steam updates your game to the same protocol required for joining.
What is the location of Dead Valley | PvE | Bi-Weekly | Old Research System?
In Europe, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself with its EU tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 176.9.122.93:28000.
How smooth is Dead Valley | PvE | Bi-Weekly | Old Research System?
The 48-hour average was 58 fps, with 18 as the lowest point. The entity count reached 73,768, including buildings, deployables and all other world objects. The highest memory usage was 2,929 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of Dead Valley | PvE | Bi-Weekly | Old Research System?
Dead Valley | PvE | Bi-Weekly | Old Research System is online at the moment. It reports an uptime that puts the last restart at around 8 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
What are the steps to join Dead Valley | PvE | Bi-Weekly | Old Research System?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 176.9.122.93:28000 in the console. You can find its website at https://discord.com/invite/HRS8z83BN.
