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Dead Valley | PvE | Bi-Weekly | Old Research System

176.9.122.93:28000EUUp, checked 10m agoMonitored since 13 Sep 2026

Website Join
Players now 3/50 6% full
7-day average 3 peak 9
Rank #2,250 ▲ 374 this week
Server fps 60 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity6% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeThu 15 Oct, 18:19 UTC, in 6d 4h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
quad
Wipe schedule
biweekly
Map
Custom Map · 3500
moddedoxidepve

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  3. 3
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  4. 4
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on average
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  5. 5
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  6. 6
    Casual PVEEU · quad · 1 on average
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Players

AveragePeak
0246814:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 10% of all ranked servers, top 29% in EU, #135 of the quad servers. Ranked on player hours over the last seven days.

Performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 15 October18:19 UTC

In 6d 4h. Its biweekly schedule tag · low confidence

usual gap
12.2 days
between real wipes
wipe-day peak
8
players, last three wipes
crowd held
0%
else halves by day 10

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:19 UTC · force wipe peak 9 · running
  2. 19 Sep
    Sat 13:32 UTC peak 8 · lasted 12.2 days
Map of Dead Valley | PvE | Bi-Weekly | Old Research System
Map
Custom Map
Size
3500
Seed
1337
Address
176.9.122.93:28000
Region
EU
Max players
50
Group limit
quad
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 18:19 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Tired of getting offline raided and killed every time you log off? So are we. Our server is built around PvE, friendly gameplay, and a relaxed community where you can build, explore, farm, run monuments, and enjoy Rust without constantly looking over your shoulder. ⚔️ PvP is allowed, but we encourage players to keep it reasonable and meaningful. Defending monuments, events, or other activities can lead to PvP — but random killing and constant PvP are not what this server is about. Come build, explore, make friends and enjoy Rust the way it should be. Join us and become part of the community! ❤️

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167231,ts4,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players The slot count is 50.
ts4Group limit Team size is capped at 4.
v2634Protocol Your game must be on protocol 2634 to join.
cs167231Build This server runs game build 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Wipe schedule
^bBiweekly Every two weeks, the server wipes.
Gameplay
^pPvE The world is the danger, not other players.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
EUEurope The server browser lists it under Europe.

Flag meanings are Facepunch's.

Population

What position does Dead Valley | PvE | Bi-Weekly | Old Research System hold?

With a rank of #826 across Europe, Dead Valley | PvE | Bi-Weekly | Old Research System stands at #2,250 for player hours in the last seven days, placing it in the top 10% of all ranked servers. Among servers in the quad group, it is #135.

What is the player count on Dead Valley | PvE | Bi-Weekly | Old Research System?

At the moment, 3 of 50 slots on Dead Valley | PvE | Bi-Weekly | Old Research System are filled. The seven-day average is 3 players, with a peak of 9. Over the past 48 hours, the peak hour was 20:00 UTC, averaging 7 players.

Rules and settings

What is the map on Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. You will see the map named Custom Map.

What are the settings and rules for Dead Valley | PvE | Bi-Weekly | Old Research System?

The name of Dead Valley | PvE | Bi-Weekly | Old Research System carries no gather rate. Groups are capped at 4 players, as stated by quad. It runs pve, no player-versus-player fighting. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What can you expect from wipe day on Dead Valley | PvE | Bi-Weekly | Old Research System?

The average busiest count over recent wipes was 8 players. The crowd on the latest wipe peaked 2 hours in. Half the peak was held until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 10.

What wipe pattern does Dead Valley | PvE | Bi-Weekly | Old Research System follow?

The schedule cannot be confirmed from too few recorded wipes on Dead Valley | PvE | Bi-Weekly | Old Research System, so the prediction follows its tag. The date set for the next wipe is Thursday 15 October at 18:19 UTC. It has been 7 days 19 hours since the current world was made. The tags give a fortnightly wipe schedule.

Tags and filters

How should you read the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

These tags are published by Dead Valley | PvE | Bi-Weekly | Old Research System and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): The world is the danger, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Dead Valley | PvE | Bi-Weekly | Old Research System appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Dead Valley | PvE | Bi-Weekly | Old Research System: Europe Rust servers, Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on Dead Valley | PvE | Bi-Weekly | Old Research System?

Rust network protocol 2634 and build 167231 on Linux is what Dead Valley | PvE | Bi-Weekly | Old Research System runs. Steam updates your game to the same protocol required for joining.

What is the location of Dead Valley | PvE | Bi-Weekly | Old Research System?

In Europe, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself with its EU tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 176.9.122.93:28000.

How smooth is Dead Valley | PvE | Bi-Weekly | Old Research System?

The 48-hour average was 58 fps, with 18 as the lowest point. The entity count reached 73,768, including buildings, deployables and all other world objects. The highest memory usage was 2,929 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System is online at the moment. It reports an uptime that puts the last restart at around 8 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

What are the steps to join Dead Valley | PvE | Bi-Weekly | Old Research System?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 176.9.122.93:28000 in the console. You can find its website at https://discord.com/invite/HRS8z83BN.