Devblog 301 LAN
185.16.213.70:28015Down, checked 10d agoMonitored since 27 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10d agoFailing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 14d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 78 on average44 / 200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 73 on average30 / 200
- 3Abyss|US|PVE|NOOB FRIENDLY|NO KILL NO RAIDNA · groups of 8+ · monthly · 64 on average9 / 200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on average50 / 200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 28 on average1 / 100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 27 on average8 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.16.213.70:28015
- Region
- – · us4
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 09:30 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8.
gmrustGame mode The game mode is standard Rust survival.mp20Max players The slot count is 20.ts8Group limit This is the game default: a maximum of 8 per team.v2602Protocol The game protocol is 2602; your game must match to join.cs132924Build This server runs game build 132924.ptrakNetworking RakNet is the network layer, as standard for the game.$rus4Region code Listed with region code us4.^pPvE There is no player-versus-player combat; the world provides the danger.Flag meanings are Facepunch's.
Population
What is the rank of Devblog 301 LAN?
The seven-day player hours rank for Devblog 301 LAN is #16,957, in the top 71% of ranked servers.
How many players are on Devblog 301 LAN?
Devblog 301 LAN is not online now; the last time it was seen was 10 days 11 hours ago.
Rules and settings
Which map is active on Devblog 301 LAN?
Devblog 301 LAN runs a procedural map that the game generates.
What are the settings and rules for Devblog 301 LAN?
No gather rate appears in the name of Devblog 301 LAN. Group size follows the game default of 8 players. pve is the mode, other players cannot be fought. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
On what schedule does Devblog 301 LAN wipe?
The record holds too few wipes from Devblog 301 LAN to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 14 days 23 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Devblog 301 LAN?
These tags are published by Devblog 301 LAN and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2602 (Protocol): The game protocol is 2602; your game must match to join; cs132924 (Build): This server runs game build 132924; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus4 (Region code): Listed with region code us4; ^p (PvE): There is no player-versus-player combat; the world provides the danger. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Devblog 301 LAN?
Included in these Best Rust Servers lists is Devblog 301 LAN: Community servers, no training or build tags and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server information
What is the Rust version on Devblog 301 LAN?
The Rust version on Devblog 301 LAN is network protocol 2602 and build 132924, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of the server Devblog 301 LAN?
Its region code is us4, and Devblog 301 LAN publishes no region. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 185.16.213.70:28015 is its address.
What is the online status and reliability of Devblog 301 LAN?
Devblog 301 LAN is offline at the moment; the last sighting was 10 days 11 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Best Rust Servers recorded its first appearance on 27 September 2026.
Join the server
What is the process to join Devblog 301 LAN?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 185.16.213.70:28015 in the console.