[CAN] Facepunch 1
148.113.198.4:28015Up, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity1% of 400 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 283 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 10hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 504 on average88 / 275
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 503 on average227 / 225
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 502 on average345 / 350
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 450 on average311 / 325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 419 on average236 / 300
- 6Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 355 on average183 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 10h. The force wipe · high confidence
- wipe-day peak
- 23 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 17:40 UTC · force wipe peak 23 · running
- Address
- 148.113.198.4:28015
- Region
- –
- Max players
- 400
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:40 UTC
- Hostname
- new__can__1.playrust.com
- First seen
- 13 Sep 2026
- [EA] Facepunch 2166/300
- [EA] Softcore 1141/350
- [EU East] Facepunch 5135/350
- [US East] Facepunch Premium 1130/400
- [EU] Facepunch Premium 1108/350
- [EU East] Facepunch 499/350
- [EU] Facepunch 1584/300
- [EU] Facepunch 178/400
125 servers publish a playrust.com hostname.
Server tags
What each tag it publishes means. Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167058,sc2,ts8.
gmrustGame mode The game mode is standard Rust survival.mp400Max players Slots: 400.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build This server runs game build 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.^tTutorial on Facepunch's tutorial is offered to new players on this server.sc2Custom tag A plugin or the owner set this tag; it is not standard Rust.Flag meanings are Facepunch's.
Player data
Where does [CAN] Facepunch 1 sit in the rankings?
The seven-day player hours rank for [CAN] Facepunch 1 is #929, in the top 4% of ranked servers.
What is the player count on [CAN] Facepunch 1?
At the moment, 5 of 400 slots on [CAN] Facepunch 1 are filled. The seven-day average is 15 players, with a peak of 29. The busiest time in the last 48 hours was 17:00 UTC, with an average of 22 players.
Rules and settings
Which map is active on [CAN] Facepunch 1?
A procedural map of size 4,500 with seed 875579406 runs on [CAN] Facepunch 1, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on [CAN] Facepunch 1?
A gather rate is absent from the name [CAN] Facepunch 1. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The Official tab in Rust's game menu lists it. It uses the term vanilla for itself: rates, kits and rules are as Facepunch ships them: no changes. VAC, Valve's anti-cheat, is enabled.
Wipe information
What can you expect from wipe day on [CAN] Facepunch 1?
Across recent wipes, the busiest point averaged 23 players. 45 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does [CAN] Facepunch 1 follow?
Once a month, at the force wipe, [CAN] Facepunch 1 wipes. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. 6 days 14 hours is the age of the current world. A monthly wipe schedule is published in its tags.
Tags and filters
Who is the operator of [CAN] Facepunch 1?
The same operator most likely runs [CAN] Facepunch 1 and 124 other servers we track, as they all publish a playrust.com hostname.
How should you read the tags on [CAN] Facepunch 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^t (Tutorial on): Facepunch's tutorial is offered to new players on this server; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust are the tags [CAN] Facepunch 1 publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold [CAN] Facepunch 1?
Included in these Best Rust Servers lists is [CAN] Facepunch 1: Official Rust servers, Rust tutorial servers and Rust server list. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Average players: 10+ on average; Boxes: Official only.
Server details
What is the Rust version on [CAN] Facepunch 1?
Rust network protocol 2634 and build 167058 on Windows is what [CAN] Facepunch 1 runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server [CAN] Facepunch 1?
For [CAN] Facepunch 1, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 148.113.198.4:28015 is its address.
How well does [CAN] Facepunch 1 perform?
Average server fps over the past 48 hours was 291, and it never dropped below 252. A maximum of 132,066 entities were present, comprising buildings, deployables and all else. The highest memory usage was 6,039 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is [CAN] Facepunch 1 and is it online?
[CAN] Facepunch 1 is online at the moment. It reports an uptime that puts the last restart at around 20 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Connection
How do you connect to [CAN] Facepunch 1?
Enter client.connect 148.113.198.4:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
![Map of [CAN] Facepunch 1](/servers/148.113.198.4:28016/map.webp?v=f71c829de4)