[Local] Build & Practice Server
133.201.143.224:28015Down, checked 4d agoMonitored since 17 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4d agoFailing
- Capacity100% of 1 slots in useWarning
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1【南瓜】Build-TestEA · groups of 8+ · 11 on average16 / 101
- 2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 76 on average95 / 999
- 3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 66 on average35 / 999
- 4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 38 on average34 / 100
- 5Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 19 on average26 / 150
- 6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 17 on average18 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 14.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
1 Oct
Thu 20:00 UTC · force wipe peak 1 · running
-
17 Sep
Thu 10:05 UTC peak 1 · lasted 14.4 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 133.201.143.224:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:00 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8.
gmrustGame mode Survival in the standard Rust style.mp1Max players The slot count is 1.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166494Build The game build is 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player count
Where does [Local] Build & Practice Server sit in the rankings?
The seven-day player hours rank for [Local] Build & Practice Server is #8,600, in the top 36% of ranked servers.
What is the player count on [Local] Build & Practice Server?
Currently offline, [Local] Build & Practice Server was last seen 4 days 3 hours ago. In the past week, the average is 1 players and the peak is 1.
Settings and rules
What is the map on [Local] Build & Practice Server?
The game generates the procedural map for [Local] Build & Practice Server.
What settings and rules apply on [Local] Build & Practice Server?
No gather rate appears in the name of [Local] Build & Practice Server. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it under Community. VAC by Valve is on.
Wipe schedule
What happens on [Local] Build & Practice Server during wipe day?
Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.
On what schedule does [Local] Build & Practice Server wipe?
The record holds too few wipes from [Local] Build & Practice Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 6 days 15 hours is the age of the current world.
Server tags
How should you read the tags on [Local] Build & Practice Server?
The tags below come from [Local] Build & Practice Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does [Local] Build & Practice Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that [Local] Build & Practice Server fits are: Rust build and creative servers and Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on [Local] Build & Practice Server?
Rust network protocol 2634 and build 166494 on Windows is what [Local] Build & Practice Server runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server [Local] Build & Practice Server?
No region is published by [Local] Build & Practice Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 133.201.143.224:28015 is its address.
How reliable is [Local] Build & Practice Server and is it online?
Down right now, [Local] Build & Practice Server was last seen 4 days 3 hours ago. 7% uptime for the last 7 full days: 11 of 168 hours. Best Rust Servers recorded its first appearance on 17 September 2026.
Join the server
What are the steps to join [Local] Build & Practice Server?
Enter client.connect 133.201.143.224:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.