My Rust server | Powered by AMP
102.216.74.212:28015Up, checked 12m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 16 fpsWarning
- Fresh mapwiped 27d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 81 on average106 / 200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 74 on average57 / 200
- 3Abyss|US|PVE|NOOB FRIENDLY|NO KILL NO RAIDNA · groups of 8+ · monthly · 64 on average41 / 200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 35 on average12 / 200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 28 on average14 / 100
- 6MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 28 on average18 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 102.216.74.212:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 07:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8.
gmrustGame mode Standard survival, as in Rust.mp100Max players 100 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build The game build is 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^pPvE No fighting between players: the world is where the danger lies.Flag meanings are Facepunch's.
Player data
What is the rank of My Rust server | Powered by AMP?
For player hours over seven days, My Rust server | Powered by AMP holds rank #16,036, in the top 69% of all ranked servers.
What is the player count on My Rust server | Powered by AMP?
At the moment, 0 of 100 slots on My Rust server | Powered by AMP are filled. Averaged across the last seven days, the player count is 0.
Settings and rules
Which map is active on My Rust server | Powered by AMP?
My Rust server | Powered by AMP uses a procedural map of size 4,500 with seed 6738, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for My Rust server | Powered by AMP?
A gather rate is absent from the name My Rust server | Powered by AMP. The game's default applies: no more than 8 players per group. pve is the mode, no player-versus-player fighting. In the server browser, it is found under Community. VAC by Valve is on.
Wipe schedule
When does My Rust server | Powered by AMP wipe?
My Rust server | Powered by AMP's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 27 days 13 hours since the current world was made.
Server tags
How should you read the tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): 100 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players: the world is where the danger lies. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold My Rust server | Powered by AMP?
These Best Rust Servers lists include My Rust server | Powered by AMP: Community servers, no training or build tags and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
About the server
What Rust version does My Rust server | Powered by AMP run?
The Rust version on My Rust server | Powered by AMP is network protocol 2633 and build 165217, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can My Rust server | Powered by AMP be found?
There is no published region for My Rust server | Powered by AMP. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 102.216.74.212:28015.
How well does My Rust server | Powered by AMP perform?
The 48-hour average was 15 fps, with 7 as the lowest point. A maximum of 109,838 entities were present, comprising buildings, deployables and all else. The highest memory usage was 5,220 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of My Rust server | Powered by AMP?
My Rust server | Powered by AMP is online at the moment. It reports an uptime that puts the last restart at around 8 days 12 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
How do you connect to My Rust server | Powered by AMP?
Enter client.connect 102.216.74.212:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
