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Blood Steel and Bad Decisions

94.64.98.135:35005Down, checked 3h agoMonitored since 7 Oct 2026

Join
Players now 0/100 0% full
7-day average 2 peak 2
Rank #8,006 top 34%
Server fps 185 last direct query
Seen, last 48 hours 17% 8 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3h ago
    Failing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 185 fps
    Passing
  • Fresh mapwiped 8h ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 6000

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Players

AveragePeakWipe
00.511.5217:0018:0020:0021:0023:0000:00Wiped Wed 7 Oct, 18:56 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040017:0018:0020:0021:0023:0000:00Wiped Wed 7 Oct, 18:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 7 Oct
    Wed 18:56 UTC 1 on before · running
Map of Blood Steel and Bad Decisions
Map
Procedural Map
Size
6000
Seed
2146026208
Open on RustMaps
Address
94.64.98.135:35005
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 18:56 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp100Max players The slot count is 100.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167058Build Build: 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Population

Where does Blood Steel and Bad Decisions sit in the rankings?

The seven-day player hours rank for Blood Steel and Bad Decisions is #8,006, in the top 34% of ranked servers.

What is the population of Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions is not online now; the last time it was seen was 3 hours ago. The seven-day average is 2 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 20:00 UTC.

Rules and settings

Which map is active on Blood Steel and Bad Decisions?

The map on Blood Steel and Bad Decisions is procedural, size 6,000 with seed 2146026208, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on Blood Steel and Bad Decisions?

No gather rate appears in the name of Blood Steel and Bad Decisions. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What wipe pattern does Blood Steel and Bad Decisions follow?

The record holds too few wipes from Blood Steel and Bad Decisions to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 8 hours.

Tags and filters

How should you read the tags on Blood Steel and Bad Decisions?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags Blood Steel and Bad Decisions publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Blood Steel and Bad Decisions?

Included in these Best Rust Servers lists is Blood Steel and Bad Decisions: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What Rust version does Blood Steel and Bad Decisions run?

The Rust version on Blood Steel and Bad Decisions is network protocol 2634 and build 167058, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server Blood Steel and Bad Decisions?

No region is published by Blood Steel and Bad Decisions. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.64.98.135:35005.

What is the performance like on Blood Steel and Bad Decisions?

In the last 48 hours, the server averaged 168 fps, with a minimum of 127. The world contained up to 207,249 entities, such as buildings, deployables and other items. The highest memory usage was 3,865 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Blood Steel and Bad Decisions?

Down right now, Blood Steel and Bad Decisions was last seen 3 hours ago. It reports an uptime that puts the last restart at around 5 hours ago. Its earliest observation by Best Rust Servers was on 7 October 2026.

Join the server

How do you connect to Blood Steel and Bad Decisions?

Enter client.connect 94.64.98.135:35005 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.