Tin & Blood
94.64.104.177:35005Down, checked 14d agoMonitored since 24 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14d agoFailing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 27d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 512 on average196 / 225
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 508 on average210 / 225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 506 on average210 / 225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 437 on average468 / 500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 425 on average132 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average73 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.64.104.177:35005
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 20:46 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode The game mode is standard Rust survival.mp100Max players Slots: 100.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Population
What position does Tin & Blood hold?
The seven-day player hours rank for Tin & Blood is #15,641, in the top 71% of ranked servers.
What is the player count on Tin & Blood?
Tin & Blood is not online now; the last time it was seen was 14 days 14 hours ago.
Rules and settings
What map is used on Tin & Blood?
Tin & Blood runs a procedural map that the game generates.
What settings and rules apply on Tin & Blood?
A gather rate is absent from the name Tin & Blood. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
When does Tin & Blood wipe?
The record holds too few wipes from Tin & Blood to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 27 days 4 hours is the age of the current world.
Server tags
What is the meaning of the tags on Tin & Blood?
These tags are published by Tin & Blood and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Tin & Blood appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Tin & Blood: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server information
What Rust version does Tin & Blood run?
Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Tin & Blood?
No region is published by Tin & Blood. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 94.64.104.177:35005.
What is the uptime and reliability of Tin & Blood?
Tin & Blood is offline at the moment; the last sighting was 14 days 14 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Its earliest observation by Best Rust Servers was on 24 September 2026.
Join the server
How do you connect to Tin & Blood?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 94.64.104.177:35005 in the console.