Rust Devblog Server
94.229.17.136:28015Down, checked 1h agoMonitored since 7 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1h agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 9d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- not published
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 492 on average384 / 425
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 491 on average328 / 375
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 490 on average382 / 425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 416 on average540 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 410 on average262 / 320
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average153 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.229.17.136:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 00:32 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.v2362Protocol The game protocol is 2362; your game must match to join.ptrakNetworking The network layer is the game's standard, RakNet.hil2cppCustom tag A plugin or the owner set this tag; it is not standard Rust.stokCustom tag A plugin or the owner set this tag; it is not standard Rust.Flag meanings are Facepunch's.
Player data
What position does Rust Devblog Server hold?
The seven-day player hours rank for Rust Devblog Server is #16,700, in the top 70% of ranked servers.
What is the population of Rust Devblog Server?
The server Rust Devblog Server is offline at the moment, with its last sighting 1 hours ago. The average player count over the last seven days is 0.
Settings and rules
Which map is active on Rust Devblog Server?
A procedural map runs on Rust Devblog Server, produced by the game.
What are the settings and rules for Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. It does not publish a limit for groups. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
What wipe pattern does Rust Devblog Server follow?
Rust Devblog Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 9 days 22 hours.
Server tags
What is the meaning of the tags on Rust Devblog Server?
The tags below come from Rust Devblog Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; v2362 (Protocol): The game protocol is 2362; your game must match to join; ptrak (Networking): The network layer is the game's standard, RakNet; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Rust Devblog Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Rust Devblog Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Server information
What is the Rust version on Rust Devblog Server?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Rust Devblog Server be found?
For Rust Devblog Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 94.229.17.136:28015.
How reliable is Rust Devblog Server and is it online?
Down right now, Rust Devblog Server was last seen 1 hours ago. Its earliest observation by Best Rust Servers was on 7 October 2026.
How to join
How do you connect to Rust Devblog Server?
Enter client.connect 94.229.17.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.