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Best Rust Servers/Build System Dev: players, wipe times and rank
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Build System Dev

93.2.254.19:28015Down, checked 3d agoMonitored since 1 Oct 2026

Join
Players now 1/10 10% full
7-day average 1 peak 3
Rank #5,919 ▲ 2004 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 23:38 UTC peak 2 · running
  2. 2 Oct
    Fri 11:07 UTC peak 3 · lasted 1.5 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
93.2.254.19:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 23:38 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

Where does Build System Dev sit in the rankings?

The seven-day player hours rank for Build System Dev is #5,919, in the top 25% of ranked servers.

How many players are on Build System Dev?

Currently offline, Build System Dev was last seen 3 days 12 hours ago. The seven-day average is 1 players, with a peak of 3.

Map and rules

Which map is active on Build System Dev?

A procedural map runs on Build System Dev, produced by the game.

What settings and rules apply on Build System Dev?

The name of Build System Dev carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on Build System Dev?

Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 17 hours after it began.

When does Build System Dev wipe?

Build System Dev's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 4 days 9 hours is the age of the current world.

Server tags

How should you read the tags on Build System Dev?

These tags are published by Build System Dev and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Build System Dev appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Build System Dev: Best modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on Build System Dev?

Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Build System Dev be found?

For Build System Dev, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 93.2.254.19:28015.

How reliable is Build System Dev and is it online?

Build System Dev is offline at the moment; the last sighting was 3 days 12 hours ago. Uptime for the last full 6 days was 14%, meaning 20 of 144 hours. Best Rust Servers recorded its first appearance on 1 October 2026.

Connection

What are the steps to join Build System Dev?

Enter client.connect 93.2.254.19:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.