A Shockbyte Rust Server
92.222.138.244:25988Up, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 225 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 520 on average371 / 425
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 515 on average369 / 475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 513 on average354 / 425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 448 on average405 / 400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 431 on average273 / 380
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 373 on average165 / 225
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 04:28 UTC peak 0 · running
- Address
- 92.222.138.244:25988
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 04:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build Build: 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player count
What is the rank of A Shockbyte Rust Server?
The seven-day player hours rank for A Shockbyte Rust Server is #14,962, in the top 65% of ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 10 slots on A Shockbyte Rust Server are filled. In the past week, the average is 0 players and the peak is 1. The highest average in the last 48 hours was 0 players at 17:00 UTC.
Rules and settings
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,000 with seed 75000, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on A Shockbyte Rust Server?
On average, the peak across recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 17 hours.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 167058, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.222.138.244:25988 is its address.
How well does A Shockbyte Rust Server perform?
Average server fps over the past 48 hours was 224, and it never dropped below 158. A maximum of 93,463 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,522 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is A Shockbyte Rust Server and is it online?
A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 20 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
What are the steps to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 92.222.138.244:25988 in the console.
