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Best Rust Servers/WhyNotRust: players, wipe times and rank
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WhyNotRust

91.229.114.120:28015NA · us5Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 1/100 1% full
7-day average 0 peak 3
Rank #5,172 ▲ 8408 this week
Server fps 116 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity1% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 116 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
vanilla

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Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 22% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 16:40 UTC peak 1 · running
  2. 1 Oct
    Thu 18:08 UTC · force wipe peak 1 · lasted 1.9 days
Map of WhyNotRust
Map
Procedural Map
Size
4000
Seed
1361231414
Open on RustMaps
Address
91.229.114.120:28015
Region
NA · us5
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:40 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
WELCOME TO WhyNotRust A relaxed Solo/Duo Rust experience built for players who enjoy vanilla progression without the constant grind. SERVER FEATURES • Solo/Duo – maximum team size: 2 • Monthly map wipes • Blueprint wipes every 6 months • 5× cheaper base upkeep • 2× slower building decay • Apartment Master Key: 10,000 Scrap • Active administration • No kits, teleportation or pay-to-win advantages SERVER RULES 1. Maximum team size is 2. Alliances and coordinated teaming are not allowed. 2. Cheating, scripting, exploiting or using unauthorized third-party software will result in a permanent ban. 3. Racism, homophobia, harassment, threats and excessive abusive language are prohibited. 4. DDoS attacks, doxing and sharing private information are strictly prohibited. 5. Blocking monuments, roads or essential monument access points is not allowed. 6. VPN and proxy connections are not permitted. 7. Use common sense and respect other players. Play fair, build smart and enjoy your wipe.

Server tags

What each tag it publishes means. Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167058,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs167058Build This server runs game build 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus5Region code Region code: us5.
Difficulty
^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.
Region
NANorth America The server browser lists it under North America.

Flag meanings are Facepunch's.

Population

Where does WhyNotRust sit in the rankings?

With a rank of #930 across North America, WhyNotRust stands at #5,172 for player hours in the last seven days, placing it in the top 22% of all ranked servers.

What is the population of WhyNotRust?

With 100 slots, WhyNotRust holds 1 players at present. In the past week, the average is 0 players and the peak is 3. The highest average in the last 48 hours was 2 players at 15:00 UTC.

Rules and settings

What is the map on WhyNotRust?

A procedural map of size 4,000 with seed 1361231414 runs on WhyNotRust, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on WhyNotRust?

The name of WhyNotRust carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. Vanilla is how it labels itself: facepunch's unmodified game: rates, kits and rules are unchanged. The server has VAC, Valve's anti-cheat, active.

Wipe details

What can you expect from wipe day on WhyNotRust?

Across recent wipes, the busiest point averaged 1 players. 29 hours after the latest wipe, the crowd reached its peak.

When does WhyNotRust wipe?

The record holds too few wipes from WhyNotRust to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 3 hours.

Server tags

What is the meaning of the tags on WhyNotRust?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged; NA (North America): The server browser lists it under North America are the tags WhyNotRust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does WhyNotRust appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include WhyNotRust: Community servers, no training or build tags, North America Rust servers and Rust server list. Filter entries for this server: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does WhyNotRust run?

The Rust version on WhyNotRust is network protocol 2634 and build 167058, running on Linux. Steam updates your game to the same protocol required for joining.

Where can WhyNotRust be found?

The region code for WhyNotRust is us5, and it lists itself in North America with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 91.229.114.120:28015 is its address.

How smooth is WhyNotRust?

The 48-hour average was 103 fps, with 75 as the lowest point. The world contained up to 89,609 entities, such as buildings, deployables and other items. Memory use reached 2,715 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is WhyNotRust and is it online?

WhyNotRust is online at the moment. It reports an uptime that puts the last restart at around 12 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What are the steps to join WhyNotRust?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 91.229.114.120:28015 in the console.