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Best Rust Servers/Devblog 301 LAN: players, wipe times and rank
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Devblog 301 LAN

91.195.137.181:28015Down, checked 14d agoMonitored since 23 Sep 2026

Join
Players now 0/20 0% full
7-day average 0 peak –
Rank #15,670 ▲ 167 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 14d ago
    Failing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 15d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
91.195.137.181:28015
Region
– · ger
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 09:30 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp20Max players 20 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2602Protocol The game protocol is 2602; your game must match to join.
cs132924Build The game build is 132924.
ptrakNetworking The network layer is RakNet, the game's standard.
$rgerRegion code Listed with region code ger.

Flag meanings are Facepunch's.

Player count

What position does Devblog 301 LAN hold?

For player hours over seven days, Devblog 301 LAN holds rank #15,670, in the top 71% of all ranked servers.

What is the population of Devblog 301 LAN?

The server Devblog 301 LAN is offline at the moment, with its last sighting 14 days 16 hours ago.

Settings and rules

Which map is active on Devblog 301 LAN?

A procedural map runs on Devblog 301 LAN, produced by the game.

What settings and rules apply on Devblog 301 LAN?

The name of Devblog 301 LAN carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is off.

Wipe information

When does Devblog 301 LAN wipe?

Too few wipes from Devblog 301 LAN are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 15 days 19 hours since the current world was made.

Tags and filters

How should you read the tags on Devblog 301 LAN?

The tags below come from Devblog 301 LAN and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2602 (Protocol): The game protocol is 2602; your game must match to join; cs132924 (Build): The game build is 132924; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): Listed with region code ger. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Devblog 301 LAN appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Devblog 301 LAN: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What Rust version does Devblog 301 LAN run?

Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Devblog 301 LAN?

Devblog 301 LAN has a region code of ger but publishes no region. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 91.195.137.181:28015.

What is the uptime and reliability of Devblog 301 LAN?

Down right now, Devblog 301 LAN was last seen 14 days 16 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. The date Best Rust Servers first observed it is 23 September 2026.

Connection

What is the process to join Devblog 301 LAN?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 91.195.137.181:28015 in the console.