perf-tests-local
91.1.111.20:28185Down, checked 18d agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 18d agoFailing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 18d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 521 on average607 / 600
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 518 on average587 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 517 on average545 / 525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 461 on average250 / 250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 433 on average465 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average468 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestPerformance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
20 Sep
Sun 11:00 UTC peak 0 · running
-
19 Sep
Sat 13:35 UTC peak 0 · lasted 0.9 days
-
17 Sep
Thu 06:31 UTC peak 0 · lasted 2.3 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 91.1.111.20:28185
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 11:00 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2633,gmrust,cs163493,ts8.
gmrustGame mode Standard survival, as in Rust.mp0Max players The slot count is 0.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol To join, your game needs to run protocol 2633.cs163493Build Build: 163493.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
What is the rank of perf-tests-local?
The seven-day player hours rank for perf-tests-local is #15,516, in the top – of ranked servers.
How many players are on perf-tests-local?
The server perf-tests-local is offline at the moment, with its last sighting 18 days 5 hours ago.
Settings and rules
What is the map on perf-tests-local?
perf-tests-local runs a procedural map that the game generates.
What are the settings and rules for perf-tests-local?
No gather rate appears in the name of perf-tests-local. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on perf-tests-local?
The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does perf-tests-local follow?
The wipe times of perf-tests-local are irregular, leaving no next wipe to predict. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 5 hours.
Tags and filters
How should you read the tags on perf-tests-local?
These tags are published by perf-tests-local and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does perf-tests-local appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that perf-tests-local fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the Rust version on perf-tests-local?
Rust network protocol 2633 and build 163493 on Windows is what perf-tests-local runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server perf-tests-local?
For perf-tests-local, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.1.111.20:28185.
What is the uptime and reliability of perf-tests-local?
The server perf-tests-local is currently offline, with its last appearance 18 days 5 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. The date Best Rust Servers first observed it is 16 September 2026.
How to join
What is the process to join perf-tests-local?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 91.1.111.20:28185 in the console.