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Staging Crossjoin Test

91.1.111.20:28025Down, checked 12d agoMonitored since 25 Sep 2026

Join
Players now 1/2 50% full
7-day average 0 peak –
Rank #13,973 ▼ 698 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12d ago
    Failing
  • Capacity50% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 12d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
91.1.111.20:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 15:49 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs165824,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp2Max players Slots: 2.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs165824Build This server runs game build 165824.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Player count

What is the rank of Staging Crossjoin Test?

For player hours over seven days, Staging Crossjoin Test holds rank #13,973, in the top 61% of all ranked servers.

What is the player count on Staging Crossjoin Test?

Staging Crossjoin Test is not online now; the last time it was seen was 12 days 8 hours ago.

Settings and rules

What map is used on Staging Crossjoin Test?

Staging Crossjoin Test runs a procedural map that the game generates.

What settings and rules apply on Staging Crossjoin Test?

A gather rate is absent from the name Staging Crossjoin Test. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC by Valve is on.

Wipe details

When does Staging Crossjoin Test wipe?

Staging Crossjoin Test's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 8 hours.

Server tags

What is the meaning of the tags on Staging Crossjoin Test?

The tags below come from Staging Crossjoin Test and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs165824 (Build): This server runs game build 165824; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Staging Crossjoin Test?

The Best Rust Servers lists that Staging Crossjoin Test fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What Rust version does Staging Crossjoin Test run?

The Rust version on Staging Crossjoin Test is network protocol 2634 and build 165824, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Staging Crossjoin Test?

There is no published region for Staging Crossjoin Test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 91.1.111.20:28025.

What is the uptime and reliability of Staging Crossjoin Test?

Down right now, Staging Crossjoin Test was last seen 12 days 8 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Best Rust Servers recorded its first appearance on 25 September 2026.

Join the server

What is the process to join Staging Crossjoin Test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 91.1.111.20:28025 in the console.