Typical TEST1
9.244.16.170:28017Down, checked 19d agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 19d agoFailing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 19d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 528 on average562 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 522 on average587 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 522 on average516 / 600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 464 on average281 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 438 on average460 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 382 on average426 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestPerformance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
19 Sep
Sat 05:22 UTC peak 0 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.244.16.170:28017
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 05:50 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8.
gmrustGame mode Survival in the standard Rust style.mp100Max players 100 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol The game protocol is 2633; your game must match to join.cs164530Build Build: 164530.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What position does Typical TEST1 hold?
For player hours over seven days, Typical TEST1 holds rank #15,398, in the top – of all ranked servers.
What is the population of Typical TEST1?
Typical TEST1 is not online now; the last time it was seen was 19 days 11 hours ago.
Map and rules
Which map is active on Typical TEST1?
The game generates the procedural map for Typical TEST1.
What are the settings and rules for Typical TEST1?
The name of Typical TEST1 carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What happens on Typical TEST1 during wipe day?
The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Typical TEST1 wipe?
Typical TEST1's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 19 days 12 hours since the current world was made.
Tags and filters
What is the meaning of the tags on Typical TEST1?
The tags below come from Typical TEST1 and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Typical TEST1 appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Typical TEST1: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the Rust version on Typical TEST1?
Rust network protocol 2633 and build 164530 on Linux is what Typical TEST1 runs. Steam updates your game to the same protocol required for joining.
Where can Typical TEST1 be found?
No region is published by Typical TEST1. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 9.244.16.170:28017.
How reliable is Typical TEST1 and is it online?
Typical TEST1 is offline at the moment; the last sighting was 19 days 11 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Its earliest observation by Best Rust Servers was on 16 September 2026.
How to join
What is the process to join Typical TEST1?
Enter client.connect 9.244.16.170:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.