Gamed!de
89.163.189.125:28015Up, checked 8m agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 8 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average480 / 575
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 519 on average539 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 518 on average500 / 550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 456 on average307 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 435 on average422 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average286 / 375
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 06:40 UTC peak 1 · running
-
2 Oct
Fri 19:09 UTC peak 1 · lasted 0.5 days
- Address
- 89.163.189.125:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 07:39 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode The game mode is standard Rust survival.mp8Max players 8 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Population
What position does Gamed!de hold?
The seven-day player hours rank for Gamed!de is #6,164, in the top 27% of ranked servers.
What is the player count on Gamed!de?
With 8 slots, Gamed!de holds 0 players at present. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Settings and rules
Which map is active on Gamed!de?
The map on Gamed!de is procedural, size 3,500 with seed 290809397, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on Gamed!de?
No gather rate appears in the name of Gamed!de. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on Gamed!de?
Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does Gamed!de wipe?
The record holds too few wipes from Gamed!de to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 5 days 12 hours.
Server tags
How should you read the tags on Gamed!de?
gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set are the tags Gamed!de publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Gamed!de appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Gamed!de: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does Gamed!de run?
The Rust version on Gamed!de is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Where can Gamed!de be found?
For Gamed!de, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.189.125:28015.
How well does Gamed!de perform?
In the last 48 hours, the server averaged 30 fps, with a minimum of 30. The entity count reached 67,275, including buildings, deployables and all other world objects. The highest memory usage was 3,078 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is Gamed!de and is it online?
Gamed!de is online at the moment. It reports an uptime that puts the last restart at around 5 days 10 hours ago. 100% uptime for the last 5 full days: 120 of 120 hours. Best Rust Servers recorded its first appearance on 2 October 2026.
Connection
How do you connect to Gamed!de?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 89.163.189.125:28015 in the console.
