Rust Local Test
88.175.92.131:28015Down, checked 1d agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 3d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 496 on average292 / 300
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 492 on average272 / 300
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 490 on average438 / 450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 432 on average241 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 411 on average272 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 353 on average236 / 250
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
4 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
5 Oct
Mon 17:27 UTC peak 1 · running
-
1 Oct
Thu 20:37 UTC · force wipe peak 1 · lasted 3.9 days
-
23 Sep
Wed 20:33 UTC peak 1 · lasted 8 days
-
20 Sep
Sun 22:40 UTC peak 1 · lasted 2.9 days
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 88.175.92.131:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 17:27 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp1Max players Slots: 1.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player count
Where does Rust Local Test sit in the rankings?
The seven-day player hours rank for Rust Local Test is #6,916, in the top 30% of ranked servers.
What is the population of Rust Local Test?
Currently offline, Rust Local Test was last seen 37 hours ago. In the past week, the average is 1 players and the peak is 1. Over the past 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Rules and settings
What settings and rules apply on Rust Local Test?
No gather rate appears in the name of Rust Local Test. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC by Valve is on.
Wipe information
What happens on Rust Local Test during wipe day?
The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.
On what schedule does Rust Local Test wipe?
No next wipe can be predicted: Rust Local Test wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 3 days 16 hours is the age of the current world.
Tags and filters
How should you read the tags on Rust Local Test?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Rust Local Test publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Rust Local Test?
Included in these Best Rust Servers lists is Rust Local Test: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does Rust Local Test run?
Rust network protocol 2634 and build 166652 on Windows is what Rust Local Test runs. Steam updates your game to the same protocol required for joining.
Where can Rust Local Test be found?
For Rust Local Test, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 88.175.92.131:28015.
How reliable is Rust Local Test and is it online?
Down right now, Rust Local Test was last seen 37 hours ago. 18% uptime for the last 7 full days: 30 of 168 hours. Best Rust Servers recorded its first appearance on 16 September 2026.
Join the server
What are the steps to join Rust Local Test?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 88.175.92.131:28015 in the console.