Rust Test Local
85.251.89.125:28015Down, checked 12d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12d agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 20d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average602 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 520 on average589 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 519 on average561 / 575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 462 on average285 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 436 on average463 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 380 on average453 / 525
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
18 Sep
Fri 07:56 UTC peak 1 · running
-
18 Sep
Fri 00:11 UTC peak 1 · lasted 0.3 days
-
16 Sep
Wed 00:25 UTC peak 1 · lasted 2 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 85.251.89.125:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 07:56 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163206,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs163206Build This server runs game build 163206.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What position does Rust Test Local hold?
The seven-day player hours rank for Rust Test Local is #14,180, in the top 61% of ranked servers.
How many players are on Rust Test Local?
Rust Test Local is not online now; the last time it was seen was 12 days 13 hours ago.
Settings and rules
Which map is active on Rust Test Local?
Rust Test Local runs a procedural map that the game generates.
What are the settings and rules for Rust Test Local?
A gather rate is absent from the name Rust Test Local. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
What can you expect from wipe day on Rust Test Local?
Across recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
What wipe pattern does Rust Test Local follow?
Rust Test Local wipes without a fixed pattern, so no next wipe is predictable. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 9 hours.
Tags and filters
How should you read the tags on Rust Test Local?
The tags below come from Rust Test Local and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs163206 (Build): This server runs game build 163206; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Rust Test Local appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Rust Test Local: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What Rust version does Rust Test Local run?
Rust network protocol 2633 and build 163206 on Linux is what Rust Test Local runs. Steam updates your game to the same protocol required for joining.
What is the location of Rust Test Local?
There is no published region for Rust Test Local. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 85.251.89.125:28015.
What is the uptime and reliability of Rust Test Local?
Rust Test Local is offline at the moment; the last sighting was 12 days 13 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
What is the process to join Rust Test Local?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 85.251.89.125:28015 in the console.