4Netplayers Rust Server
85.14.221.144:28015Up, checked 12m agoMonitored since 14 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 364 on average263 / 325
- 2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 296 on average233 / 225
- 3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 284 on average210 / 275
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 279 on average213 / 275
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average446 / 550
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 238 on average213 / 325
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 85.14.221.144:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Oct 2026, 20:08 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8.
gmvanillaGame mode The game mode is vanilla survival.mp10Max players The slot count is 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs167781Build Build: 167781.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
What position does 4Netplayers Rust Server hold?
For player hours over seven days, 4Netplayers Rust Server holds rank #15,833, in the top 72% of all ranked servers.
What is the player count on 4Netplayers Rust Server?
With 10 slots, 4Netplayers Rust Server holds 0 players at present. The seven-day average for players is 0.
Map and rules
What map is used on 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for 4Netplayers Rust Server?
The name of 4Netplayers Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does 4Netplayers Rust Server wipe?
The record holds too few wipes from 4Netplayers Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 2 days 2 hours is the age of the current world.
Server tags
How should you read the tags on 4Netplayers Rust Server?
The tags below come from 4Netplayers Rust Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?
Included in these Best Rust Servers lists is 4Netplayers Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What Rust version does 4Netplayers Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 85.14.221.144:28015 is its address.
How well does 4Netplayers Rust Server perform?
The 48-hour average was 30 fps, with 25 as the lowest point. A maximum of 89,244 entities were present, comprising buildings, deployables and all else. Memory peaked at 2,536 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is 4Netplayers Rust Server and is it online?
Right now, 4Netplayers Rust Server is up. It reports an uptime that puts the last restart at around 41 hours ago. In the last 1 full day, 24 of 24 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 14 October 2026.
Connection
How do you connect to 4Netplayers Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 85.14.221.144:28015 in the console.
