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4Netplayers Rust Server

85.14.221.144:28015Up, checked 12m agoMonitored since 14 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #15,833 top 72%
Server fps 30 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
85.14.221.144:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
14 Oct 2026, 20:08 UTC
Hostname
–
First seen
14 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players The slot count is 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167781Build Build: 167781.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

What position does 4Netplayers Rust Server hold?

For player hours over seven days, 4Netplayers Rust Server holds rank #15,833, in the top 72% of all ranked servers.

What is the player count on 4Netplayers Rust Server?

With 10 slots, 4Netplayers Rust Server holds 0 players at present. The seven-day average for players is 0.

Map and rules

What map is used on 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for 4Netplayers Rust Server?

The name of 4Netplayers Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does 4Netplayers Rust Server wipe?

The record holds too few wipes from 4Netplayers Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 2 days 2 hours is the age of the current world.

Server tags

How should you read the tags on 4Netplayers Rust Server?

The tags below come from 4Netplayers Rust Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?

Included in these Best Rust Servers lists is 4Netplayers Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What Rust version does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 85.14.221.144:28015 is its address.

How well does 4Netplayers Rust Server perform?

The 48-hour average was 30 fps, with 25 as the lowest point. A maximum of 89,244 entities were present, comprising buildings, deployables and all else. Memory peaked at 2,536 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is 4Netplayers Rust Server and is it online?

Right now, 4Netplayers Rust Server is up. It reports an uptime that puts the last restart at around 41 hours ago. In the last 1 full day, 24 of 24 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 14 October 2026.

Connection

How do you connect to 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 85.14.221.144:28015 in the console.