RUST TEST tunnel
83.238.169.157:28015Down, checked 1d agoMonitored since 6 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 256 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 501 on average160 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 500 on average148 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 499 on average170 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 434 on average516 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 417 on average111 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 367 on average109 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
6 Oct
Tue 15:44 UTC 0 on before · running
- Address
- 83.238.169.157:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 15:44 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What is the rank of RUST TEST tunnel?
For player hours over seven days, RUST TEST tunnel holds rank #15,976, in the top 67% of all ranked servers.
How many players are on RUST TEST tunnel?
The server RUST TEST tunnel is offline at the moment, with its last sighting 34 hours ago. In the past week, the average is 0 players and the peak is 2. The highest average in the last 48 hours was 0 players at 16:00 UTC.
Map and rules
What map is used on RUST TEST tunnel?
RUST TEST tunnel uses a procedural map of size 1,000 with seed 20260101, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on RUST TEST tunnel?
The name of RUST TEST tunnel carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What wipe pattern does RUST TEST tunnel follow?
RUST TEST tunnel's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 36 hours is the age of the current world.
Tags and filters
How should you read the tags on RUST TEST tunnel?
The tags below come from RUST TEST tunnel and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does RUST TEST tunnel appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that RUST TEST tunnel fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What Rust version does RUST TEST tunnel run?
The Rust version on RUST TEST tunnel is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of RUST TEST tunnel?
No region is published by RUST TEST tunnel. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 83.238.169.157:28015.
How well does RUST TEST tunnel perform?
The 48-hour average was 256 fps, with 256 as the lowest point. A maximum of 1,726 entities were present, comprising buildings, deployables and all else. Memory peaked at 466 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of RUST TEST tunnel?
Down right now, RUST TEST tunnel was last seen 34 hours ago. It reports an uptime that puts the last restart at around 20 minutes ago. Of 24 hours in the last 1 full day, 0 were online, giving 0% uptime. Best Rust Servers recorded its first appearance on 6 October 2026.
How to join
How do you connect to RUST TEST tunnel?
Enter client.connect 83.238.169.157:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
