Procedural Map
83.147.29.183:28025Up, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3700
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average282 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average113 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 89 on average101 / 250
- 4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 81 on average90 / 200
- 5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 80 on average24 / 100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 75 on average81 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 06:07 UTC peak 3 · running
- Address
- 83.147.29.183:28025
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 06:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp100Max players 100 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
What is the rank of Procedural Map?
For player hours over seven days, Procedural Map holds rank #4,875, in the top 20% of all ranked servers.
What is the population of Procedural Map?
With 100 slots, Procedural Map holds 0 players at present. The average over seven days is 0 players, peaking at 3. Over the past 48 hours, the peak hour was 16:00 UTC, averaging 2 players.
Map and rules
What map is used on Procedural Map?
A procedural map of size 3,700 with seed 657663029 runs on Procedural Map, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on Procedural Map?
The name of Procedural Map carries no gather rate. Group size follows the game default of 8 players. It runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
What can you expect from wipe day on Procedural Map?
Across recent wipes, the busiest point averaged 3 players. Peak numbers on the latest wipe arrived 38 hours after it began.
On what schedule does Procedural Map wipe?
The record holds too few wipes from Procedural Map to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 5 days 19 hours since the current world was made.
Tags and filters
How should you read the tags on Procedural Map?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Procedural Map publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Procedural Map?
These Best Rust Servers lists include Procedural Map: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does Procedural Map run?
Rust network protocol 2634 and build 166652 on Windows is what Procedural Map runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Procedural Map be found?
There is no published region for Procedural Map. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 83.147.29.183:28025 is its address.
How smooth is Procedural Map?
Average server fps over the past 48 hours was 30, and it never dropped below 9. The world contained up to 79,086 entities, such as buildings, deployables and other items. The highest memory usage was 2,327 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of Procedural Map?
Right now, Procedural Map is up. It reports an uptime that puts the last restart at around 3 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
How to join
What are the steps to join Procedural Map?
Enter client.connect 83.147.29.183:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
