Event Testing
82.215.64.19:28024Down, checked 21d agoMonitored since 15 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 21d agoFailing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 22d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4800
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average70 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average62 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 159 on average175 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 135 on average61 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 130 on average83 / 550
- 6ShockRust | Blue | NoLimitno group limit · 130 on average97 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 82.215.64.19:28024
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Sep 2026, 20:07 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp0Max players The slot count is 0.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol The game protocol is 2633; your game must match to join.cs163794Build Build: 163794.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
Where does Event Testing sit in the rankings?
The seven-day player hours rank for Event Testing is #15,471, in the top 71% of ranked servers.
How many players are on Event Testing?
The server Event Testing is offline at the moment, with its last sighting 21 days 4 hours ago.
Rules and settings
What map is used on Event Testing?
A procedural map of size 4,800 with seed 1337 runs on Event Testing, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is Custom Map.
What are the settings and rules for Event Testing?
No gather rate appears in the name of Event Testing. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Event Testing wipe?
Event Testing's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 22 days 14 hours since the current world was made.
Tags and filters
What is the meaning of the tags on Event Testing?
The tags below come from Event Testing and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Event Testing appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Event Testing fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What Rust version does Event Testing run?
The Rust version on Event Testing is network protocol 2633 and build 163794, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Event Testing?
No region is published by Event Testing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 82.215.64.19:28024 is its address.
What is the online status and reliability of Event Testing?
Down right now, Event Testing was last seen 21 days 4 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Best Rust Servers recorded its first appearance on 15 September 2026.
How to join
What are the steps to join Event Testing?
Enter client.connect 82.215.64.19:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
