RustMods.win | TEST SERVER
80.89.74.45:28015Down, checked 16d agoMonitored since 21 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 16d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 16d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 520 on average395 / 425
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 515 on average385 / 475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 513 on average383 / 425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 448 on average386 / 400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 431 on average304 / 380
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 373 on average190 / 225
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
22 Sep
Tue 00:05 UTC peak 0 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 80.89.74.45:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 00:05 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
gmrustGame mode Survival in the standard Rust style.mp10Max players The slot count is 10.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol Your game must be on protocol 2633 to join.cs164530Build The game build is 164530.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.Flag meanings are Facepunch's.
Population
Where does RustMods.win | TEST SERVER sit in the rankings?
The seven-day player hours rank for RustMods.win | TEST SERVER is #15,493, in the top 67% of ranked servers.
What is the player count on RustMods.win | TEST SERVER?
The server RustMods.win | TEST SERVER is offline at the moment, with its last sighting 16 days 21 hours ago.
Settings and rules
What is the map on RustMods.win | TEST SERVER?
RustMods.win | TEST SERVER runs a procedural map that the game generates.
What are the settings and rules for RustMods.win | TEST SERVER?
The name of RustMods.win | TEST SERVER carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on RustMods.win | TEST SERVER?
The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does RustMods.win | TEST SERVER follow?
Too few wipes from RustMods.win | TEST SERVER are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 21 hours.
Tags and filters
What is the meaning of the tags on RustMods.win | TEST SERVER?
These tags are published by RustMods.win | TEST SERVER and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold RustMods.win | TEST SERVER?
Included in these Best Rust Servers lists is RustMods.win | TEST SERVER: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server information
What Rust version does RustMods.win | TEST SERVER run?
Rust network protocol 2633 and build 164530 on Windows is what RustMods.win | TEST SERVER runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server RustMods.win | TEST SERVER?
For RustMods.win | TEST SERVER, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.89.74.45:28015.
How reliable is RustMods.win | TEST SERVER and is it online?
The server RustMods.win | TEST SERVER is currently offline, with its last appearance 16 days 21 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Best Rust Servers recorded its first appearance on 21 September 2026.
Connection
What are the steps to join RustMods.win | TEST SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 80.89.74.45:28015 in the console.