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RedLava.World | Rust

80.190.80.94:29015EUDown, checked 1d agoMonitored since 7 Oct 2026

Website Join
Players now 0/20 0% full
7-day average 0 peak –
Rank #15,923 top 69%
Server fps 176 last direct query
Seen, last 48 hours 8% 4 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 176 fps
    Passing
  • Fresh mapwiped 1d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 3000
vanilla

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Players

AveragePeakWipe
0123421:0022:0023:0000:00Wiped Wed 7 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
05010015020021:0022:0023:0000:00Wiped Wed 7 Oct, 21:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 7 Oct
    Wed 23:01 UTC 0 on before · running
Map of RedLava.World | Rust
Map
Custom Map
Size
3000
Seed
12345
Address
80.190.80.94:29015
Region
EU
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 23:01 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp20Max players 20 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Difficulty
^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.
Region
EUEurope Europe is where the server browser lists it.

Flag meanings are Facepunch's.

Player count

What position does RedLava.World | Rust hold?

With a rank of #2,473 across Europe, RedLava.World | Rust stands at #15,923 for player hours in the last seven days, placing it in the top 69% of all ranked servers.

What is the player count on RedLava.World | Rust?

Currently offline, RedLava.World | Rust was last seen 29 hours ago. The average player count over the last seven days is 0.

Map and rules

Which map is active on RedLava.World | Rust?

A procedural map of size 3,000 with seed 12345 runs on RedLava.World | Rust, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. You will see the map named Custom Map.

What settings and rules apply on RedLava.World | Rust?

A gather rate is absent from the name RedLava.World | Rust. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. By its own description, it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

On what schedule does RedLava.World | Rust wipe?

Too few wipes from RedLava.World | Rust are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 30 hours is the age of the current world.

Tags and filters

How should you read the tags on RedLava.World | Rust?

These tags are published by RedLava.World | Rust and read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): Europe is where the server browser lists it. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold RedLava.World | Rust?

The Best Rust Servers lists that RedLava.World | Rust fits are: Europe Rust servers, Community servers, no training or build tags and Rust server list. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What Rust version does RedLava.World | Rust run?

Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can RedLava.World | Rust be found?

The EU tag places RedLava.World | Rust in Europe, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 80.190.80.94:29015 is its address.

What is the performance like on RedLava.World | Rust?

Average server fps over the past 48 hours was 176, and it never dropped below 176. The world contained up to 44,331 entities, such as buildings, deployables and other items. The highest memory usage was 1,439 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is RedLava.World | Rust and is it online?

The server RedLava.World | Rust is currently offline, with its last appearance 29 hours ago. It reports an uptime that puts the last restart at around 1 hours ago. Of 24 hours in the last 1 full day, 1 were online, giving 4% uptime. Its earliest observation by Best Rust Servers was on 7 October 2026.

Connection

What is the process to join RedLava.World | Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 80.190.80.94:29015 in the console. You can find its website at https://redlava.world.