RedLava.World | Rust
80.190.80.94:29015EUDown, checked 1d agoMonitored since 7 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 176 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 506 on average145 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 501 on average122 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 500 on average165 / 200
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 420 on average110 / 300
- 5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average89 / 200
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 357 on average140 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
7 Oct
Wed 23:01 UTC 0 on before · running
- Address
- 80.190.80.94:29015
- Region
- EU
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 23:01 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8.
gmvanillaGame mode The game mode is vanilla survival.mp20Max players 20 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build The game build is 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.EUEurope Europe is where the server browser lists it.Flag meanings are Facepunch's.
Player count
What position does RedLava.World | Rust hold?
With a rank of #2,473 across Europe, RedLava.World | Rust stands at #15,923 for player hours in the last seven days, placing it in the top 69% of all ranked servers.
What is the player count on RedLava.World | Rust?
Currently offline, RedLava.World | Rust was last seen 29 hours ago. The average player count over the last seven days is 0.
Map and rules
Which map is active on RedLava.World | Rust?
A procedural map of size 3,000 with seed 12345 runs on RedLava.World | Rust, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. You will see the map named Custom Map.
What settings and rules apply on RedLava.World | Rust?
A gather rate is absent from the name RedLava.World | Rust. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. By its own description, it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
On what schedule does RedLava.World | Rust wipe?
Too few wipes from RedLava.World | Rust are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 30 hours is the age of the current world.
Tags and filters
How should you read the tags on RedLava.World | Rust?
These tags are published by RedLava.World | Rust and read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): Europe is where the server browser lists it. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold RedLava.World | Rust?
The Best Rust Servers lists that RedLava.World | Rust fits are: Europe Rust servers, Community servers, no training or build tags and Rust server list. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What Rust version does RedLava.World | Rust run?
Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can RedLava.World | Rust be found?
The EU tag places RedLava.World | Rust in Europe, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 80.190.80.94:29015 is its address.
What is the performance like on RedLava.World | Rust?
Average server fps over the past 48 hours was 176, and it never dropped below 176. The world contained up to 44,331 entities, such as buildings, deployables and other items. The highest memory usage was 1,439 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is RedLava.World | Rust and is it online?
The server RedLava.World | Rust is currently offline, with its last appearance 29 hours ago. It reports an uptime that puts the last restart at around 1 hours ago. Of 24 hours in the last 1 full day, 1 were online, giving 4% uptime. Its earliest observation by Best Rust Servers was on 7 October 2026.
Connection
What is the process to join RedLava.World | Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 80.190.80.94:29015 in the console. You can find its website at https://redlava.world.
