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Lost in Rust

74.208.108.126:28015Up, checked 6m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #12,909 ▲ 2673 this week
Server fps 194 last direct query
Seen, last 48 hours 50% 24 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 194 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500

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Players

AveragePeak
00.250.50.75104:0009:0011:0016:0020:0001:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep5 Oct8 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040004:0009:0011:0016:0020:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 09:26 UTC peak 1 · running
  2. 22 Sep
    Tue 20:24 UTC peak 1 · lasted 10.5 days
  3. 20 Sep
    Sun 21:11 UTC peak 1 · lasted 2 days
Map of Lost in Rust
Map
Procedural Map
Size
3500
Seed
9999999
Open on RustMaps
Address
74.208.108.126:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 09:26 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Player count

What position does Lost in Rust hold?

For player hours over seven days, Lost in Rust holds rank #12,909, in the top 54% of all ranked servers.

How many players are on Lost in Rust?

With 10 slots, Lost in Rust holds 0 players at present. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 0 players at 23:00 UTC.

Settings and rules

What is the map on Lost in Rust?

A procedural map of size 3,500 with seed 9999999 runs on Lost in Rust, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on Lost in Rust?

The name of Lost in Rust carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on Lost in Rust?

Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does Lost in Rust follow?

No next wipe can be predicted: Lost in Rust wipes at irregular times. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 4 days 17 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on Lost in Rust?

These tags are published by Lost in Rust and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Lost in Rust?

Included in these Best Rust Servers lists is Lost in Rust: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does Lost in Rust run?

Rust network protocol 2634 and build 166652 on Linux is what Lost in Rust runs. Steam updates your game to the same protocol required for joining.

Where can Lost in Rust be found?

For Lost in Rust, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 74.208.108.126:28015 is its address.

What is the performance like on Lost in Rust?

In the last 48 hours, the server averaged 179 fps, with a minimum of 121. The world contained up to 66,888 entities, such as buildings, deployables and other items. Memory peaked at 2,007 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Lost in Rust?

Right now, Lost in Rust is up. The uptime figure suggests it restarted about 15 hours ago. Uptime for the last full 7 days was 35%, meaning 59 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

How to join

How do you connect to Lost in Rust?

Enter client.connect 74.208.108.126:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.