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LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

72.178.40.244:29015Down, checked 10d agoMonitored since 27 Sep 2026

Join
Players now 0/1 0% full
7-day average 0 peak –
Rank #16,943 ▼ 1056 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10d ago
    Failing
  • Capacity0% of 1 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 10d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
History
  1. 27 Sep
    Sun 20:31 UTC peak 0 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
72.178.40.244:29015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 20:31 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

What each tag it publishes means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp1Max players The slot count is 1.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Population

What position does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER hold?

For player hours over seven days, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER holds rank #16,943, in the top 71% of all ranked servers.

What is the player count on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The server LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at the moment, with its last sighting 10 days 9 hours ago.

Settings and rules

Which map is active on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

A procedural map runs on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, produced by the game.

What are the settings and rules for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is on.

Wipe schedule

What happens on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER during wipe day?

Across recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER follow?

The record holds too few wipes from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 10 days 9 hours since the current world was made.

Server tags

How should you read the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set are the tags LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

These Best Rust Servers lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What Rust version does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

Rust network protocol 2633 and build 165217 on Linux is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs. Steam updates your game to the same protocol required for joining.

Where can LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER be found?

For LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 72.178.40.244:29015 is its address.

What is the uptime and reliability of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Down right now, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER was last seen 10 days 9 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Best Rust Servers recorded its first appearance on 27 September 2026.

Join the server

How do you connect to LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Enter client.connect 72.178.40.244:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.