Rust Decoder Test - Private LAN
71.193.134.10:28015Up, checked 9m agoMonitored since 16 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 4 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 15h agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 368 on average462 / 500
- 2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 301 on average186 / 200
- 3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 292 on average322 / 350
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 285 on average319 / 350
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average747 / 800
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 242 on average280 / 325
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 71.193.134.10:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Oct 2026, 02:45 UTC
- Hostname
- –
- First seen
- 16 Oct 2026
Server tags
What each tag it publishes means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8.
gmrustGame mode Survival in the standard Rust style.mp4Max players The slot count is 4.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs167781Build This server runs game build 167781.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
Where does Rust Decoder Test - Private LAN sit in the rankings?
For player hours over seven days, Rust Decoder Test - Private LAN holds rank #13,109, in the top 59% of all ranked servers.
What is the population of Rust Decoder Test - Private LAN?
At the moment, 0 of 4 slots on Rust Decoder Test - Private LAN are filled. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Settings and rules
Which map is active on Rust Decoder Test - Private LAN?
A procedural map runs on Rust Decoder Test - Private LAN, produced by the game.
What are the settings and rules for Rust Decoder Test - Private LAN?
No gather rate appears in the name of Rust Decoder Test - Private LAN. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What wipe pattern does Rust Decoder Test - Private LAN follow?
Too few wipes from Rust Decoder Test - Private LAN are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 15 hours is the age of the current world.
Tags and filters
How should you read the tags on Rust Decoder Test - Private LAN?
The tags below come from Rust Decoder Test - Private LAN and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Rust Decoder Test - Private LAN appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Rust Decoder Test - Private LAN: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What Rust version does Rust Decoder Test - Private LAN run?
Rust network protocol 2634 and build 167781 on Windows is what Rust Decoder Test - Private LAN runs. Steam updates your game to the same protocol required for joining.
Where can Rust Decoder Test - Private LAN be found?
No region is published by Rust Decoder Test - Private LAN. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 71.193.134.10:28015.
What is the online status and reliability of Rust Decoder Test - Private LAN?
Right now, Rust Decoder Test - Private LAN is up. Best Rust Servers recorded its first appearance on 16 October 2026.
Join the server
What is the process to join Rust Decoder Test - Private LAN?
Enter client.connect 71.193.134.10:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.