My Local Dev Server
71.176.38.233:28015Up, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 3d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 494 on average360 / 425
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 493 on average349 / 425
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 492 on average326 / 375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on average541 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 411 on average246 / 320
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average133 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 15:21 UTC peak 1 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 71.176.38.233:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:21 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player count
What is the rank of My Local Dev Server?
The seven-day player hours rank for My Local Dev Server is #6,121, in the top 26% of ranked servers.
What is the population of My Local Dev Server?
At the moment, 1 of 10 slots on My Local Dev Server are filled. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 11:00 UTC.
Rules and settings
Which map is active on My Local Dev Server?
The game generates the procedural map for My Local Dev Server.
What are the settings and rules for My Local Dev Server?
The name of My Local Dev Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is disabled.
Wipe information
What can you expect from wipe day on My Local Dev Server?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does My Local Dev Server wipe?
The record holds too few wipes from My Local Dev Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 7 hours.
Server tags
What is the meaning of the tags on My Local Dev Server?
These tags are published by My Local Dev Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does My Local Dev Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that My Local Dev Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on My Local Dev Server?
The Rust version on My Local Dev Server is network protocol 2634 and build 166652, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can My Local Dev Server be found?
There is no published region for My Local Dev Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 71.176.38.233:28015 is its address.
What is the uptime and reliability of My Local Dev Server?
The server My Local Dev Server is currently online. In the last 7 full days, 13 of 168 hours were online, an uptime of 8%. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
What are the steps to join My Local Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 71.176.38.233:28015 in the console.