[US] My Local Rust Staging Server
70.52.72.200:28025Down, checked 10d agoMonitored since 27 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10d agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 10d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 438 on average504 / 550
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 350 on average322 / 350
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 334 on average276 / 325
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 286 on average309 / 350
- 5[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 252 on average254 / 400
- 6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 223 on average207 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
27 Sep
Sun 06:50 UTC peak 1 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 70.52.72.200:28025
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 06:50 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs165959,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs165959Build The game build is 165959.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
What position does [US] My Local Rust Staging Server hold?
For player hours over seven days, [US] My Local Rust Staging Server holds rank #14,506, in the top 61% of all ranked servers.
How many players are on [US] My Local Rust Staging Server?
Currently offline, [US] My Local Rust Staging Server was last seen 10 days 20 hours ago.
Rules and settings
Which map is active on [US] My Local Rust Staging Server?
The game generates the procedural map for [US] My Local Rust Staging Server.
What settings and rules apply on [US] My Local Rust Staging Server?
A gather rate is absent from the name [US] My Local Rust Staging Server. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on [US] My Local Rust Staging Server?
On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does [US] My Local Rust Staging Server follow?
Too few wipes from [US] My Local Rust Staging Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 10 days 21 hours.
Server tags
What is the meaning of the tags on [US] My Local Rust Staging Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs165959 (Build): The game build is 165959; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set are the tags [US] My Local Rust Staging Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold [US] My Local Rust Staging Server?
These Best Rust Servers lists include [US] My Local Rust Staging Server: Community servers, no training or build tags and North America Rust servers. Filter entries for this server: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What Rust version does [US] My Local Rust Staging Server run?
Rust network protocol 2634 and build 165959 on Windows is what [US] My Local Rust Staging Server runs. Steam updates your game to the same protocol required for joining.
What is the location of [US] My Local Rust Staging Server?
No region tag comes from [US] My Local Rust Staging Server, though its name points to North America. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 70.52.72.200:28025.
What is the online status and reliability of [US] My Local Rust Staging Server?
Down right now, [US] My Local Rust Staging Server was last seen 10 days 20 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Best Rust Servers recorded its first appearance on 27 September 2026.
Connection
How do you connect to [US] My Local Rust Staging Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 70.52.72.200:28025 in the console.