Deathrive Rustocolypse
68.168.20.252:28015Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm8 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1MEDVED |РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный дEU · groups of 10+ · 1x · biweekly · 2 on average3 / 200
- 2[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 63 on average107 / 200
- 3[GER/PVE] Fette Beute #2 Raiding Zombies New GenerationEU · groups of 8+ · monthly · 7 on average5 / 100
- 4『PT』Portugal PvEgroups of 8+ · 3 on average3 / 50
- 5EU DirtyRust CZ/SK/EN PvEEU · groups of 8+ · monthly · 2 on average0 / 30
- 6[EU/GER] Family Affairs - PvE | AnfängerfreundlichEU · groups of 8+ · monthly · 2 on average2 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
New worlds
9 days with a reset in the last 16 weeks-
7 Oct
Wed 13:26 UTC 0 on before
-
6 Oct
Tue 13:23 UTC 0 on before
-
5 Oct
Mon 13:29 UTC 0 on before
-
4 Oct
Sun 13:22 UTC 0 on before
-
3 Oct
Sat 16:32 UTC 0 on before
-
3 Oct
Sat 13:25 UTC 0 on before
-
2 Oct
Fri 13:26 UTC 0 on before
-
1 Oct
Thu 13:33 UTC peak 0 · lasted 1 days
-
24 Sep
Thu 13:22 UTC peak 0 · lasted 7 days
-
17 Sep
Thu 13:28 UTC peak 0 · lasted 7 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 68.168.20.252:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs166652,ts8.
gmvanillaGame mode Survival in the vanilla style.mp100Max players Slots: 100.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^bBiweekly It wipes on a two-week cycle.^pPvE There is no player-versus-player combat; the world provides the danger.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Population
What position does Deathrive Rustocolypse hold?
The seven-day player hours rank for Deathrive Rustocolypse is #14,093, in the top 59% of ranked servers.
What is the population of Deathrive Rustocolypse?
At the moment, 0 of 100 slots on Deathrive Rustocolypse are filled. In the past week, the average is 0 players and the peak is 1.
Rules and settings
Which map is active on Deathrive Rustocolypse?
The game generates the procedural map for Deathrive Rustocolypse.
What are the settings and rules for Deathrive Rustocolypse?
A gather rate is absent from the name Deathrive Rustocolypse. Group size follows the game default of 8 players. It runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe information
On what schedule does Deathrive Rustocolypse wipe?
No wipe schedule is kept because Deathrive Rustocolypse makes a new world every few hours. Those resets are not wipes.
Server tags
How should you read the tags on Deathrive Rustocolypse?
The tags below come from Deathrive Rustocolypse and are read by the game's server browser: gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Deathrive Rustocolypse appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Deathrive Rustocolypse: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Server information
What is the Rust version on Deathrive Rustocolypse?
Rust network protocol 2634 and build 166652 on Linux is what Deathrive Rustocolypse runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Deathrive Rustocolypse?
For Deathrive Rustocolypse, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 68.168.20.252:28015 is its address.
What is the online status and reliability of Deathrive Rustocolypse?
Right now, Deathrive Rustocolypse is up. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
How do you connect to Deathrive Rustocolypse?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 68.168.20.252:28015 in the console.