PlotWorld Dev | Persistent Bases
66.70.181.82:28015Down, checked 24d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 24d agoFailing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 46d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 653 on average223 / 250
- 2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 183 on average62 / 400
- 3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 77 on average16 / 400
- 4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 46 on average9 / 400
- 5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 28 on average9 / 50
- 6[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/07NA · groups of 100+ · 20 on average0 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestPerformance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 66.70.181.82:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Aug 2026, 02:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8.
gmrustGame mode Standard survival, as in Rust.mp20Max players The slot count is 20.ts8Group limit Teams are capped at 8, which is the game default.v2632Protocol Your game must be on protocol 2632 to join.cs161125Build The game build is 161125.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^eMinigames This server offers minigames such as arenas, Bedwars and parkour.^kBuild server Design and practise your bases here.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player data
Where does PlotWorld Dev | Persistent Bases sit in the rankings?
The seven-day player hours rank for PlotWorld Dev | Persistent Bases is #15,150, in the top – of ranked servers.
How many players are on PlotWorld Dev | Persistent Bases?
Currently offline, PlotWorld Dev | Persistent Bases was last seen 24 days 7 hours ago.
Settings and rules
What are the settings and rules for PlotWorld Dev | Persistent Bases?
A gather rate is absent from the name PlotWorld Dev | Persistent Bases. Groups can contain up to 8 players, the default for the game. It runs minigames & battle royale, battle royale, parkour, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe information
When does PlotWorld Dev | Persistent Bases wipe?
Too few wipes from PlotWorld Dev | Persistent Bases are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 46 days 4 hours.
Tags and filters
What is the meaning of the tags on PlotWorld Dev | Persistent Bases?
These tags are published by PlotWorld Dev | Persistent Bases and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, which is the game default; v2632 (Protocol): Your game must be on protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): This server offers minigames such as arenas, Bedwars and parkour; ^k (Build server): Design and practise your bases here; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does PlotWorld Dev | Persistent Bases appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include PlotWorld Dev | Persistent Bases: Best modded Rust servers and Rust build and creative servers. You will find it on the server list under: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server information
What Rust version does PlotWorld Dev | Persistent Bases run?
Rust network protocol 2632 and build 161125 on Linux is what PlotWorld Dev | Persistent Bases runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server PlotWorld Dev | Persistent Bases?
For PlotWorld Dev | Persistent Bases, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 66.70.181.82:28015 is its address.
What is the uptime and reliability of PlotWorld Dev | Persistent Bases?
PlotWorld Dev | Persistent Bases is offline at the moment; the last sighting was 24 days 7 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
What is the process to join PlotWorld Dev | Persistent Bases?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.70.181.82:28015 in the console.