Marratts Rust PVE
66.70.179.185:28015NAUp, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 35 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 16hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 4 on average2 / 100
- 2#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 7 on average1 / 100
- 3Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 3 on average3 / 69
- 4RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 3 on average0 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 16h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 15:26 UTC peak 1 · running
- Address
- 66.70.179.185:28015
- Region
- NA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 15:26 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs166652,ts8,^o^z.
gmvanillaGame mode Survival in the vanilla style.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^dCombat training Training for aim and PvP, with loot provided.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America The server browser lists it under North America.Flag meanings are Facepunch's.
Population
What is the rank of Marratts Rust PVE?
With a rank of #1,403 across North America, Marratts Rust PVE stands at #10,974 for player hours in the last seven days, placing it in the top 46% of all ranked servers.
What is the player count on Marratts Rust PVE?
With 10 slots, Marratts Rust PVE holds 0 players at present. The average over seven days is 0 players, peaking at 1.
Map and rules
Which map is active on Marratts Rust PVE?
Marratts Rust PVE uses a procedural map of size 6,000 with seed 24680, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Marratts Rust PVE?
A gather rate is absent from the name Marratts Rust PVE. Group size follows the game default of 8 players. combat training is the mode, practice for aim and PvP, loot supplied. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
What can you expect from wipe day on Marratts Rust PVE?
Across recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
When does Marratts Rust PVE wipe?
The force wipe is the only wipe Marratts Rust PVE takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. The present world dates from 5 days 10 hours. The tags carry a monthly wipe schedule.
Tags and filters
How should you read the tags on Marratts Rust PVE?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^d (Combat training): Training for aim and PvP, with loot provided; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags Marratts Rust PVE publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Marratts Rust PVE?
Included in these Best Rust Servers lists is Marratts Rust PVE: Best modded Rust servers, Best Rust aim training servers, Best Rust PvE servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
About the server
What is the Rust version on Marratts Rust PVE?
Rust network protocol 2634 and build 166652 on Windows is what Marratts Rust PVE runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Marratts Rust PVE be found?
In North America, Marratts Rust PVE lists itself with its NA tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.70.179.185:28015 is its address.
How smooth is Marratts Rust PVE?
The 48-hour average was 35 fps, with 35 as the lowest point. The entity count reached 72,971, including buildings, deployables and all other world objects. Memory use reached 4,473 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is Marratts Rust PVE and is it online?
Right now, Marratts Rust PVE is up. It reports an uptime that puts the last restart at around 42 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
What is the process to join Marratts Rust PVE?
Enter client.connect 66.70.179.185:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
