Iron Haven Medieval
66.51.99.71:28005NAUp, checked 6m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity1% of 75 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 41 fpsPassing
- Wipe rhythm5 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Custom Map · 6000
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
New worlds
2 days with a reset in the last 16 weeks-
1 Oct
Thu 18:26 UTC 3 on before
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1 Oct
Thu 17:07 UTC · force wipe 6 on before
-
1 Oct
Thu 14:00 UTC 2 on before
-
1 Oct
Thu 08:14 UTC 3 on before
-
1 Oct
Thu 03:25 UTC 2 on before
-
1 Oct
Thu 00:52 UTC 2 on before
-
1 Oct
Thu 00:30 UTC 5 on before
-
30 Sep
Wed 21:51 UTC 1 on before
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30 Sep
Wed 21:31 UTC 3 on before
- Address
- 66.51.99.71:28005
- Region
- NA
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp75,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmprimitive,cs166652,ts8.
gmprimitiveGame mode In primitive mode, guns are absent; you use bows, spears and melee.mp75Max players Slots: 75.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^pPvE No fighting between players: the world is where the danger lies.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.NANorth America The server browser lists it under North America.Flag meanings are Facepunch's.
Player data
Where does Iron Haven Medieval sit in the rankings?
In North America, Iron Haven Medieval holds position #330, while its seven-day player hours rank #2,045 overall, within the top 9% of ranked servers.
How many players are on Iron Haven Medieval?
With 75 slots, Iron Haven Medieval holds 1 players at present. In the past week, the average is 3 players and the peak is 10. Over the past 48 hours, the peak hour was 20:00 UTC, averaging 5 players.
Settings and rules
What map is used on Iron Haven Medieval?
A procedural map of size 6,000 with seed 1337 runs on Iron Haven Medieval, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page. Its map is called Custom Map.
What settings and rules apply on Iron Haven Medieval?
A gather rate is absent from the name Iron Haven Medieval. The game's default applies: no more than 8 players per group. It runs primitive, guns are out; bows, spears and melee are in. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe details
When does Iron Haven Medieval wipe?
Iron Haven Medieval starts a fresh world every few hours, so there is no wipe schedule. No reset of this kind is a wipe.
Server tags
How should you read the tags on Iron Haven Medieval?
gmprimitive (Game mode): In primitive mode, guns are absent; you use bows, spears and melee; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^p (PvE): No fighting between players: the world is where the danger lies; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): The server browser lists it under North America are the tags Iron Haven Medieval publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Iron Haven Medieval?
Included in these Best Rust Servers lists is Iron Haven Medieval: Best modded Rust servers, Best primitive Rust servers, Best Rust PvE servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What Rust version does Iron Haven Medieval run?
Rust network protocol 2634 and build 166652 on Linux is what Iron Haven Medieval runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Iron Haven Medieval be found?
In North America, Iron Haven Medieval lists itself with its NA tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.71:28005.
What is the performance like on Iron Haven Medieval?
Average server fps over the past 48 hours was 50, and it never dropped below 37. A maximum of 183,324 entities were present, comprising buildings, deployables and all else. The highest memory usage was 4,480 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is Iron Haven Medieval and is it online?
Iron Haven Medieval is online at the moment. It reports an uptime that puts the last restart at around 19 hours ago. Uptime for the last full 7 days was 96%, meaning 162 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
What is the process to join Iron Haven Medieval?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.99.71:28005 in the console. https://discord.com/invite/h3mVNd4z3J is its website.
