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Best Rust Servers/Testing Testing: players, wipe times and rank
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Testing Testing

66.51.99.65:28010NAUp, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #15,918 ▲ 621 this week
Server fps 60 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipeSat 17 Oct, 13:58 UTC, in 8d 10h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
biweekly
Map
Custom Map · 2500
moddedcarbonpve

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Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Saturday 17 October13:58 UTC

In 8d 10h. Its biweekly schedule tag · low confidence

usual gap
18 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 13:58 UTC 0 on before · running
  2. 15 Sep
    Tue 14:33 UTC peak 0 · lasted 18 days
Map of Testing Testing
Map
Custom Map
Size
2500
Seed
1337
Address
66.51.99.65:28010
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
3 Oct 2026, 13:58 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs166652,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players The slot count is 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Wipe schedule
^bBiweekly It wipes on a two-week cycle.
Gameplay
^pPvE No fighting between players: the world is where the danger lies.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.
Region
NANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

Player data

What position does Testing Testing hold?

In North America, Testing Testing holds position #1,583, while its seven-day player hours rank #15,918 overall, within the top 69% of ranked servers.

What is the population of Testing Testing?

At the moment, 0 of 50 slots on Testing Testing are filled. The seven-day average for players is 0.

Map and rules

What map is used on Testing Testing?

The map on Testing Testing is procedural, size 2,500 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.

What are the settings and rules for Testing Testing?

The name of Testing Testing carries no gather rate. The game's default applies: no more than 8 players per group. pve is the mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. VAC by Valve is on.

Wipe schedule

What can you expect from wipe day on Testing Testing?

On average, the peak across recent wipes was 0 players.

When does Testing Testing wipe?

So few wipes of Testing Testing are recorded that the schedule stays unconfirmed; the prediction follows its tag. Saturday 17 October at 13:58 UTC is the date of the next wipe. 5 days 13 hours is the age of the current world. Its tags publish a wipe schedule of every two weeks.

Tags and filters

How should you read the tags on Testing Testing?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No fighting between players: the world is where the danger lies; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): In the server browser it appears under North America are the tags Testing Testing publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Testing Testing appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Testing Testing: Best modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server information

What Rust version does Testing Testing run?

The Rust version on Testing Testing is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.

Where can Testing Testing be found?

With its NA tag, Testing Testing lists itself in North America. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.65:28010.

How smooth is Testing Testing?

In the last 48 hours, the server averaged 60 fps, with a minimum of 58. The world contained up to 5,210 entities, such as buildings, deployables and other items. Memory peaked at 2,255 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Testing Testing?

The server Testing Testing is currently online. Based on the uptime it reports, the last restart was roughly 2 days 10 hours ago. Uptime for the last full 7 days was 34%, meaning 57 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What are the steps to join Testing Testing?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.99.65:28010 in the console.