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Standard Deviation- PvE, No Decay, survival variable.

66.51.98.74:28015NAUp, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak 1
Rank #6,561 ▼ 132 this week
Server fps 60 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 4h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
quad
Wipe schedule
monthly
Map
Procedural Map · 3500
moddedoxidepve

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  3. 3
    Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 2 on average
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Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 28% of all ranked servers, top 57% in NA, #399 of the quad servers. Ranked on player hours over the last seven days.

Performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 4h. The force wipe · high confidence

usual gap
6.9 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:19 UTC · force wipe peak 1 · running
  2. 24 Sep
    Thu 20:06 UTC peak 1 · lasted 6.9 days
Map of Standard Deviation- PvE, No Decay, survival variable.
Map
Procedural Map
Size
3500
Seed
1
Open on RustMaps
Address
66.51.98.74:28015
Region
NA
Max players
50
Group limit
quad
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:19 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
The map wipes on a 3-ish weeks / 1‑week cycle, but the world itself changes every month with new themes that shift how you survive. Some months you’ll drown in too much loot with not enough ways to manage it. Other months you’ll scrape by with too little loot. Sometimes the world simply offers less help. This Rust is still a survival game. INACTIVE CLEAN UP: 4 days offline = base removed on restart. No exceptions. Wipes: First and last Thursday of every month. • First Thursday: Procedural 2750+ (Facepunch forced) • Last Thursday: Procedural 1800 (tiny map → survival fever dream) Blueprints last 2+ months. Low Admin Involvement: Tomfoolery encouraged; dumpster‑fires are not. No racism/harassment. Use F7 for reports. No item recovery for losses, bugs, errors — play at your own risk. Yes, there are mods. You’ll figure them out. PVE Rules: • No Raiding / No Killing Players • Looting IS allowed — bodies, bags, containers. Anything unlocked is fair game. No Decay / No Upkeep: TC may warn “BASE DECAYING,” but bases never consume resources or decay. Kits: Free kits + scrap kits. Use /kit. Commands: • /info — Server info & command list • /xphelp — XPerience info + skill points • /kit — Kit menu • /remove — Remove your placed objects • /pc — Player Challenges leaderboard • /dtd — Dangerous Treasure status • /dtd ladder — Wipe leaderboard • /dtd lifetime — Lifetime leaderboard

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167231,ts4,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players 50 player slots.
ts4Group limit Team size is capped at 4.
v2634Protocol Your game must be on protocol 2634 to join.
cs167231Build The game build is 167231.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.
Gameplay
^pPvE There is no player-versus-player combat; the world provides the danger.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.
Region
NANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

Player data

Where does Standard Deviation- PvE, No Decay, survival variable. sit in the rankings?

The seven-day player hours rank for Standard Deviation- PvE, No Decay, survival variable. is #6,561, in the top 28% of ranked servers and #1,101 in North America. It holds rank #399 among quad servers.

What is the player count on Standard Deviation- PvE, No Decay, survival variable.?

With 50 slots, Standard Deviation- PvE, No Decay, survival variable. holds 0 players at present. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 20:00 UTC, averaging 1 players.

Map and rules

What is the map on Standard Deviation- PvE, No Decay, survival variable.?

The map on Standard Deviation- PvE, No Decay, survival variable. is procedural, size 3,500 with seed 1, created by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Standard Deviation- PvE, No Decay, survival variable.?

No gather rate appears in the name of Standard Deviation- PvE, No Decay, survival variable.. A maximum of 4 players per group (quad). It runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on Standard Deviation- PvE, No Decay, survival variable. during wipe day?

On average, the peak across recent wipes was 1 players. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 2.

What wipe pattern does Standard Deviation- PvE, No Decay, survival variable. follow?

The force wipe is the only wipe Standard Deviation- PvE, No Decay, survival variable. takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 6 days 20 hours. A monthly wipe schedule is published in its tags.

Server tags

What is the meaning of the tags on Standard Deviation- PvE, No Decay, survival variable.?

These tags are published by Standard Deviation- PvE, No Decay, survival variable. and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Standard Deviation- PvE, No Decay, survival variable. appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Standard Deviation- PvE, No Decay, survival variable.: Best modded Rust servers, Best Rust PvE servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

About the server

What is the Rust version on Standard Deviation- PvE, No Decay, survival variable.?

Rust network protocol 2634 and build 167231 on Linux is what Standard Deviation- PvE, No Decay, survival variable. runs. Steam updates your game to the same protocol required for joining.

What is the location of Standard Deviation- PvE, No Decay, survival variable.?

The NA tag places Standard Deviation- PvE, No Decay, survival variable. in North America, according to its own listing. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.98.74:28015.

What is the performance like on Standard Deviation- PvE, No Decay, survival variable.?

In the last 48 hours, the server averaged 58 fps, with a minimum of 15. A maximum of 74,034 entities were present, comprising buildings, deployables and all else. Memory peaked at 2,592 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of Standard Deviation- PvE, No Decay, survival variable.?

Standard Deviation- PvE, No Decay, survival variable. is online at the moment. The uptime figure suggests it restarted about 3 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What are the steps to join Standard Deviation- PvE, No Decay, survival variable.?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.98.74:28015 in the console.