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Best Rust Servers/Test: players, wipe times and rank
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Test

66.51.97.64:28015EUUp, checked 9m agoMonitored since 17 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak 1
Rank #12,494 ▲ 15 this week
Server fps 60 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 15 Oct, 18:08 UTC, in 7d 18h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
biweekly
Map
Procedural Map · 3500
moddedoxidepve

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  1. 1
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 52% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 15 October18:08 UTC

In 7d 18h. Its biweekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:08 UTC · force wipe peak 1 · running
Map of Test
Map
Procedural Map
Size
3500
Seed
942019
Open on RustMaps
Address
66.51.97.64:28015
Region
EU
Max players
50
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 18:08 UTC
Hostname
–
First seen
17 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167058,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players The slot count is 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Wipe schedule
^bBiweekly Every two weeks, the server wipes.
Gameplay
^pPvE The world is the danger, not other players.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.
Region
EUEurope The server browser lists it under Europe.

Flag meanings are Facepunch's.

Player count

What is the rank of Test?

In Europe, Test holds position #2,324, while its seven-day player hours rank #12,494 overall, within the top 52% of ranked servers.

What is the population of Test?

At the moment, 0 of 50 slots on Test are filled. The average over seven days is 0 players, peaking at 1.

Map and rules

What is the map on Test?

A procedural map of size 3,500 with seed 942019 runs on Test, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Test?

No gather rate appears in the name of Test. Groups can contain up to 8 players, the default for the game. pve is the mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What happens on Test during wipe day?

On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 37 hours in.

On what schedule does Test wipe?

The tag guides the prediction because too few wipes of Test are on record to confirm its schedule. Look to Thursday 15 October at 18:08 UTC for the next wipe. 6 days 5 hours is the age of the current world. The tags give a fortnightly wipe schedule.

Tags and filters

How should you read the tags on Test?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): The world is the danger, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Test appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Test: Europe Rust servers, Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server information

What is the Rust version on Test?

The Rust version on Test is network protocol 2634 and build 167058, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of Test?

In Europe, Test lists itself with its EU tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.97.64:28015.

What is the performance like on Test?

The 48-hour average was 60 fps, with 60 as the lowest point. The entity count reached 70,491, including buildings, deployables and all other world objects. Memory use reached 2,526 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is Test and is it online?

Test is online at the moment. Based on the uptime it reports, the last restart was roughly 3 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 17 September 2026.

Connection

How do you connect to Test?

Enter client.connect 66.51.97.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.