SCAVENGERSHAVEN.NET (TEST SERVER)
66.51.96.65:28010NAUp, checked 9m agoMonitored since 13 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 6 fpsWarning
- Fresh mapwiped 1d agoPassing
- Next wipeTue 20 Oct, 17:30 UTC, in 5d 23hPassing
Activity
players each hour, last 48- Group limit
- trio
- Wipe schedule
- weekly
- Map
- SCAV.GG · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average9 / 150
- 2Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 81 on average73 / 150
- 3Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 10 on average6 / 300
- 4RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 9 on average2 / 150
- 5RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 5 on average2 / 150
- 6US RustLife.net | Solo/Duo/Trio | Fridays | Noob FriendlyNA · trio · weekly · 2 on average0 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA, #513 of the trio servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 13 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 5d 23h. Weekly: 7 days after its last wipe
- No wipe seen yet.
- Address
- 66.51.96.65:28010
- Region
- NA
- Max players
- 50
- Group limit
- trio
- Wipe schedule
- weekly
- Last wipe
- 13 Oct 2026, 17:30 UTC
- Hostname
- –
- First seen
- 13 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players Slots: 50.ts3Group limit The maximum team size is 3.v2634Protocol The game protocol is 2634; your game must match to join.cs167781Build The game build is 167781.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^wWeekly It wipes once a week.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Player count
What is the rank of SCAVENGERSHAVEN.NET (TEST SERVER)?
The seven-day player hours rank for SCAVENGERSHAVEN.NET (TEST SERVER) is #15,913, in the top 72% of ranked servers and #1,537 in North America. It holds rank #513 among trio servers.
What is the player count on SCAVENGERSHAVEN.NET (TEST SERVER)?
With 50 slots, SCAVENGERSHAVEN.NET (TEST SERVER) holds 0 players at present. The seven-day average for players is 0.
Map and rules
Which map is active on SCAVENGERSHAVEN.NET (TEST SERVER)?
The map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural, size 4,000 with seed 1337, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. Its map is called SCAV.GG.
What settings and rules apply on SCAVENGERSHAVEN.NET (TEST SERVER)?
No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). trio sets the group size at 3 players. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe information
What wipe pattern does SCAVENGERSHAVEN.NET (TEST SERVER) follow?
Drawn from weekly: 7 days after its last wipe, this is an estimate of SCAVENGERSHAVEN.NET (TEST SERVER)'s next wipe. Look to Tuesday 20 October at 17:30 UTC for the next wipe. It has been 24 hours since the current world was made. The tags set out a wipe schedule of once a week.
Tags and filters
How should you read the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?
The tags below come from SCAVENGERSHAVEN.NET (TEST SERVER) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): North America is where the server browser lists it. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is SCAVENGERSHAVEN.NET (TEST SERVER): Best modded Rust servers, Rust servers with a trio limit and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server information
What Rust version does SCAVENGERSHAVEN.NET (TEST SERVER) run?
The Rust version on SCAVENGERSHAVEN.NET (TEST SERVER) is network protocol 2634 and build 167781, running on Linux. Steam updates your game to the same protocol required for joining.
Where can SCAVENGERSHAVEN.NET (TEST SERVER) be found?
With its NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 66.51.96.65:28010 is its address.
What is the performance like on SCAVENGERSHAVEN.NET (TEST SERVER)?
The 48-hour average was 5 fps, with 5 as the lowest point. A maximum of 151,067 entities were present, comprising buildings, deployables and all else. Memory peaked at 3,486 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is online at the moment. The uptime figure suggests it restarted about 6 hours ago. Its earliest observation by Best Rust Servers was on 13 October 2026.
Connection
How do you connect to SCAVENGERSHAVEN.NET (TEST SERVER)?
Enter client.connect 66.51.96.65:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. https://www.scavengershaven.net/ is its website.
