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Best Rust Servers/Rocketcore: players, wipe times and rank
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Rocketcore

66.51.96.60:28005NADown, checked 11d agoMonitored since 13 Sep 2026

Join
Players now 0/150 0% full
7-day average 0 peak –
Rank #16,879 ▼ 1048 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11d ago
    Failing
  • Capacity0% of 150 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 34d ago
    Passing
  • Next wipeThu 15 Oct, 19:41 UTC, in 7d 5h
    Passing

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
biweekly
Map
Procedural Map · 3500
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 15 October19:41 UTC

In 7d 5h. Biweekly: 14 days after its last wipe

History
  1. No wipe seen yet.
Map of Rocketcore
Map
Procedural Map
Size
3500
Seed
1
Open on RustMaps
Address
66.51.96.60:28005
Region
NA
Max players
150
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
3 Sep 2026, 19:41 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp150,ptrak,$r?,v2633,^b,NA,gmrust,cs163207,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp150Max players 150 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs163207Build Build: 163207.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Wipe schedule
^bBiweekly Every two weeks, the server wipes.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.
Region
NANorth America The server browser lists it under North America.

Flag meanings are Facepunch's.

Player data

Where does Rocketcore sit in the rankings?

In North America, Rocketcore holds position #1,701, while its seven-day player hours rank #16,879 overall, within the top 72% of ranked servers.

What is the population of Rocketcore?

Currently offline, Rocketcore was last seen 11 days 14 hours ago.

Map and rules

What map is used on Rocketcore?

Rocketcore uses a procedural map of size 3,500 with seed 1, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Rocketcore?

The name of Rocketcore carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.

Wipe details

What wipe pattern does Rocketcore follow?

An estimate from biweekly: 14 days after its last wipe gives the next wipe for Rocketcore. Thursday 15 October at 19:41 UTC is the date of the next wipe. 34 days 18 hours is the age of the current world. A schedule of one wipe every two weeks appears in its tags.

Tags and filters

How should you read the tags on Rocketcore?

These tags are published by Rocketcore and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): The server browser lists it under North America. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Rocketcore appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Rocketcore: Best modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

About the server

What Rust version does Rocketcore run?

The Rust version on Rocketcore is network protocol 2633 and build 163207, running on Linux. Steam updates your game to the same protocol required for joining.

Where can Rocketcore be found?

With its NA tag, Rocketcore lists itself in North America. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 66.51.96.60:28005 is its address.

What is the online status and reliability of Rocketcore?

The server Rocketcore is currently offline, with its last appearance 11 days 14 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

How do you connect to Rocketcore?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.96.60:28005 in the console.