Rocketcore
66.51.96.60:28005NADown, checked 11d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11d agoFailing
- Capacity0% of 150 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 34d agoPassing
- Next wipeThu 15 Oct, 19:41 UTC, in 7d 5hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average6 / 100
- 2Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 2 on average0 / 100
- 3[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average1 / 100
- 4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 253 on average67 / 200
- 5Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 164 on average16 / 200
- 6Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 111 on average37 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 7d 5h. Biweekly: 14 days after its last wipe
- No wipe seen yet.
- Address
- 66.51.96.60:28005
- Region
- NA
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 3 Sep 2026, 19:41 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp150,ptrak,$r?,v2633,^b,NA,gmrust,cs163207,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp150Max players 150 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs163207Build Build: 163207.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^bBiweekly Every two weeks, the server wipes.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.NANorth America The server browser lists it under North America.Flag meanings are Facepunch's.
Player data
Where does Rocketcore sit in the rankings?
In North America, Rocketcore holds position #1,701, while its seven-day player hours rank #16,879 overall, within the top 72% of ranked servers.
What is the population of Rocketcore?
Currently offline, Rocketcore was last seen 11 days 14 hours ago.
Map and rules
What map is used on Rocketcore?
Rocketcore uses a procedural map of size 3,500 with seed 1, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for Rocketcore?
The name of Rocketcore carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.
Wipe details
What wipe pattern does Rocketcore follow?
An estimate from biweekly: 14 days after its last wipe gives the next wipe for Rocketcore. Thursday 15 October at 19:41 UTC is the date of the next wipe. 34 days 18 hours is the age of the current world. A schedule of one wipe every two weeks appears in its tags.
Tags and filters
How should you read the tags on Rocketcore?
These tags are published by Rocketcore and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): The server browser lists it under North America. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Rocketcore appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Rocketcore: Best modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
About the server
What Rust version does Rocketcore run?
The Rust version on Rocketcore is network protocol 2633 and build 163207, running on Linux. Steam updates your game to the same protocol required for joining.
Where can Rocketcore be found?
With its NA tag, Rocketcore lists itself in North America. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 66.51.96.60:28005 is its address.
What is the online status and reliability of Rocketcore?
The server Rocketcore is currently offline, with its last appearance 11 days 14 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
How do you connect to Rocketcore?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.96.60:28005 in the console.
