Paradise Lost
66.51.96.53:28040NAUp, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 19 fpsWarning
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 10hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 3750
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 450 on average305 / 325
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 355 on average176 / 200
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 338 on average138 / 200
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 292 on average148 / 200
- 5[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 257 on average133 / 400
- 6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 226 on average85 / 125
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 10h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 18:17 UTC · force wipe peak 1 · running
- Address
- 66.51.96.53:28040
- Region
- NA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:17 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,^q,ts8,^o.
gmrustGame mode Survival in the standard Rust style.mp100Max players Slots: 100.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs166494Build This server runs game build 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^qPremium Rust's premium status is needed to join.^oOxide The plugin framework Oxide (uMod) is installed.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Player data
Where does Paradise Lost sit in the rankings?
The seven-day player hours rank for Paradise Lost is #9,689, in the top 41% of ranked servers and #1,328 in North America.
What is the player count on Paradise Lost?
At the moment, 0 of 100 slots on Paradise Lost are filled. In the past week, the average is 0 players and the peak is 1.
Map and rules
What is the map on Paradise Lost?
Paradise Lost uses a procedural map of size 3,750 with seed 1569780013, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Paradise Lost?
No gather rate appears in the name of Paradise Lost. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. Its plugins include Oxide. Rust's premium status is needed to join. VAC by Valve is off.
Wipe information
What happens on Paradise Lost during wipe day?
Across recent wipes, the busiest point averaged 1 players. 9 hours after the latest wipe, the crowd reached its peak.
On what schedule does Paradise Lost wipe?
One wipe a month comes to Paradise Lost, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 6 days 14 hours. A monthly wipe schedule is published in its tags.
Tags and filters
What is the meaning of the tags on Paradise Lost?
These tags are published by Paradise Lost and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^q (Premium): Rust's premium status is needed to join; ^o (Oxide): The plugin framework Oxide (uMod) is installed; NA (North America): North America is where the server browser lists it. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Paradise Lost?
These Best Rust Servers lists include Paradise Lost: Community servers, no training or build tags and North America Rust servers. You will find it on the server list under: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server information
What is the Rust version on Paradise Lost?
The Rust version on Paradise Lost is network protocol 2634 and build 166494, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Paradise Lost?
The NA tag places Paradise Lost in North America, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 66.51.96.53:28040.
How smooth is Paradise Lost?
In the last 48 hours, the server averaged 35 fps, with a minimum of 13. The entity count reached 102,536, including buildings, deployables and all other world objects. Memory peaked at 7,357 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of Paradise Lost?
Right now, Paradise Lost is up. The uptime figure suggests it restarted about 6 days 12 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
How to join
How do you connect to Paradise Lost?
Enter client.connect 66.51.96.53:28040 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. Rust's premium status is needed to join.
