ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
62.83.16.220:28015EU · gerUp, checked 12m agoMonitored since 15 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 73 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 14hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average19 / 150
- 2Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 47 on average14 / 100
- 3[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 40 on average8 / 140
- 4YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 40 on average10 / 100
- 5[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 36 on average20 / 200
- 6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 29 on average16 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 14h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 18:11 UTC · force wipe peak 3 · running
- Address
- 62.83.16.220:28015
- Region
- EU · ger
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:11 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8.
gmvanillaGame mode The game mode is vanilla survival.mp50Max players 50 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166494Build The game build is 166494.ptrakNetworking RakNet is the network layer, as standard for the game.$rgerRegion code Listed with region code ger.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^pPvE There is no player-versus-player combat; the world provides the danger.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.EUEurope Europe is where the server browser lists it.Flag meanings are Facepunch's.
Population
What position does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hold?
The seven-day player hours rank for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #4,432, in the top 19% of ranked servers and #1,492 in Europe.
How many players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
With 50 slots, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly holds 0 players at present. The average over seven days is 1 players, peaking at 4. The busiest time in the last 48 hours was 17:00 UTC, with an average of 3 players.
Settings and rules
Which map is active on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
A procedural map of size 3,500 with seed 1541797379 runs on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
A gather rate is absent from the name ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Groups can contain up to 8 players, the default for the game. pve is the mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe information
What can you expect from wipe day on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Across recent wipes, the busiest point averaged 3 players. Peak numbers on the latest wipe arrived 23 hours after it began.
What wipe pattern does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly follow?
Once a month, at the force wipe, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 6 days 10 hours. Its tags list a wipe schedule of once a month.
Tags and filters
What is the meaning of the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The tags below come from ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $rger (Region code): Listed with region code ger; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed; EU (Europe): Europe is where the server browser lists it. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
These Best Rust Servers lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: Europe Rust servers, Best modded Rust servers, Best Rust PvE servers and Best Rust zombie servers. You will find it on the server list under: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
About the server
What Rust version does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
The Rust version on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is network protocol 2634 and build 166494, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Where can ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be found?
Its region code is ger, and ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists itself in Europe with its EU tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 62.83.16.220:28015 is its address.
How smooth is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
In the last 48 hours, the server averaged 98 fps, with a minimum of 60. A maximum of 70,363 entities were present, comprising buildings, deployables and all else. Memory peaked at 3,294 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly and is it online?
The server ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is currently online. The uptime figure suggests it restarted about 7 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 15 September 2026.
Join the server
How do you connect to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 62.83.16.220:28015 in the console. You can find its website at https://discord.com/invite/fAxbJ6g5Hf.
