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SADLADS TESTING GROUND

62.68.179.241:28015Down, checked 14h agoMonitored since 18 Sep 2026

Join
Players now 0/4 0% full
7-day average 0 peak 1
Rank #10,131 top 44%
Server fps 100 last direct query
Seen, last 48 hours 71% 34 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 14h ago
    Failing
  • Capacity0% of 4 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 100 fps
    Passing
  • Fresh mapwiped 1d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeakWipe
00.250.50.75113:0020:0002:0009:0015:0022:00Wiped Wed 7 Oct, 13:34 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep9 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
05010015020013:0020:0002:0009:0015:0022:00Wiped Wed 7 Oct, 13:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 7 Oct
    Wed 13:34 UTC 0 on before · running
Map of SADLADS TESTING GROUND
Map
Procedural Map
Size
4000
Seed
1234
Open on RustMaps
Address
62.68.179.241:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 13:34 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

What each tag it publishes means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp4Max players 4 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167058Build This server runs game build 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Player count

Where does SADLADS TESTING GROUND sit in the rankings?

For player hours over seven days, SADLADS TESTING GROUND holds rank #10,131, in the top 44% of all ranked servers.

What is the player count on SADLADS TESTING GROUND?

The server SADLADS TESTING GROUND is offline at the moment, with its last sighting 14 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

Rules and settings

Which map is active on SADLADS TESTING GROUND?

The map on SADLADS TESTING GROUND is procedural, size 4,000 with seed 1234, created by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for SADLADS TESTING GROUND?

No gather rate appears in the name of SADLADS TESTING GROUND. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is disabled.

Wipe details

When does SADLADS TESTING GROUND wipe?

Too few wipes from SADLADS TESTING GROUND are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 46 hours.

Tags and filters

What is the meaning of the tags on SADLADS TESTING GROUND?

These tags are published by SADLADS TESTING GROUND and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): 4 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does SADLADS TESTING GROUND appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that SADLADS TESTING GROUND fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What Rust version does SADLADS TESTING GROUND run?

The Rust version on SADLADS TESTING GROUND is network protocol 2634 and build 167058, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of SADLADS TESTING GROUND?

For SADLADS TESTING GROUND, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 62.68.179.241:28015.

What is the performance like on SADLADS TESTING GROUND?

The 48-hour average was 117 fps, with 94 as the lowest point. The world contained up to 91,987 entities, such as buildings, deployables and other items. Memory use reached 2,423 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is SADLADS TESTING GROUND and is it online?

The server SADLADS TESTING GROUND is currently offline, with its last appearance 14 hours ago. Based on the uptime it reports, the last restart was roughly 32 hours ago. Uptime for the last full 7 days was 20%, meaning 34 of 168 hours. Its earliest observation by Best Rust Servers was on 18 September 2026.

How to join

What is the process to join SADLADS TESTING GROUND?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 62.68.179.241:28015 in the console.