Facepunch AUX1
57.128.211.49:28015Up, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 102 fpsPassing
- Fresh mapwiped 11d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 504 on average209 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 503 on average150 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 502 on average230 / 500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 445 on average388 / 450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 419 on average160 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average114 / 450
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 11.1 days between real wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
26 Sep
Sat 11:32 UTC peak 0 · running
-
15 Sep
Tue 09:31 UTC peak 11 · lasted 11.1 days
- Address
- 57.128.211.49:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 11:32 UTC
- Hostname
- facepunchaux1.playrust.com
- First seen
- 13 Sep 2026
- [US East] Facepunch Premium 1176/400
- [EA] Facepunch 2155/300
- [EA] Softcore 1121/350
- [EU East] Facepunch 589/350
- [US East] Facepunch Premium 281/400
- [EU] Facepunch Premium 175/350
- [EU East] Facepunch 473/350
- [EU] Facepunch 160/400
125 servers publish a playrust.com hostname.
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2635,gmrust,cs166928,ts8.
gmrustGame mode Standard survival, as in Rust.mp0Max players Slots: 0.ts8Group limit Teams are capped at 8, which is the game default.v2635Protocol Your game must be on protocol 2635 to join.cs166928Build The game build is 166928.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player count
Where does Facepunch AUX1 sit in the rankings?
For player hours over seven days, Facepunch AUX1 holds rank #16,599, in the top 70% of all ranked servers.
What is the player count on Facepunch AUX1?
The current player count on Facepunch AUX1 is 0. The average player count over the last seven days is 0.
Map and rules
What map is used on Facepunch AUX1?
Facepunch AUX1 uses a procedural map of size 4,000 with seed 1095582362, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for Facepunch AUX1?
No gather rate appears in the name of Facepunch AUX1. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The Official tab in Rust's game menu lists it. VAC by Valve is on.
Wipe information
What happens on Facepunch AUX1 during wipe day?
Across recent wipes, the busiest point averaged 6 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 in the remaining wipes.
When does Facepunch AUX1 wipe?
Too few wipes from Facepunch AUX1 are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 11 days 19 hours.
Tags and filters
Who manages Facepunch AUX1?
A playrust.com hostname is published by Facepunch AUX1 and by 124 other servers we track, so one operator most likely runs them all.
How should you read the tags on Facepunch AUX1?
These tags are published by Facepunch AUX1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, which is the game default; v2635 (Protocol): Your game must be on protocol 2635 to join; cs166928 (Build): The game build is 166928; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Facepunch AUX1?
The Best Rust Servers lists that Facepunch AUX1 fits are: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.
Server details
What is the Rust version on Facepunch AUX1?
Rust network protocol 2635 and build 166928 on Windows is what Facepunch AUX1 runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Facepunch AUX1 be found?
No region is published by Facepunch AUX1. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 57.128.211.49:28015.
How well does Facepunch AUX1 perform?
Average server fps over the past 48 hours was 145, and it never dropped below 23. The entity count reached 95,653, including buildings, deployables and all other world objects. Memory peaked at 3,625 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Facepunch AUX1?
Facepunch AUX1 is online at the moment. Based on the uptime it reports, the last restart was roughly 17 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
How do you connect to Facepunch AUX1?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 57.128.211.49:28015 in the console.
