US Testing Server
54.39.102.131:22015NAUp, checked 13m agoMonitored since 26 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 20 fpsPassing
- Fresh mapwiped 11d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- CraggyIsland · 1024
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 56 on average49 / 175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average16 / 100
- 3Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 28 on average21 / 90
- 4[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average10 / 50
- 5Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 20 on average4 / 150
- 6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 11 on average14 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
27 Sep
Sun 04:33 UTC peak 0 · running
-
26 Sep
Sat 20:49 UTC peak 0 · lasted 0.3 days
- Address
- 54.39.102.131:22015
- Region
- NA
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 06:43 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2633,NA,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp0Max players 0 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Population
What position does US Testing Server hold?
With a rank of #1,598 across North America, US Testing Server stands at #16,084 for player hours in the last seven days, placing it in the top 69% of all ranked servers.
How many players are on US Testing Server?
US Testing Server shows 0 players at the moment. The average player count over the last seven days is 0.
Map and rules
What is the map on US Testing Server?
A procedural map of size 1,024 with seed 1337 runs on US Testing Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is CraggyIsland.
What are the settings and rules for US Testing Server?
A gather rate is absent from the name US Testing Server. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC by Valve is on.
Wipe schedule
What can you expect from wipe day on US Testing Server?
Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
When does US Testing Server wipe?
US Testing Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 11 days 11 hours since the current world was made.
Server tags
What is the meaning of the tags on US Testing Server?
The tags below come from US Testing Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): North America is where the server browser lists it. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does US Testing Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include US Testing Server: Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on US Testing Server?
The Rust version on US Testing Server is network protocol 2633 and build 165217, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of the server US Testing Server?
With its NA tag, US Testing Server lists itself in North America. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 54.39.102.131:22015.
How smooth is US Testing Server?
In the last 48 hours, the server averaged 20 fps, with a minimum of 20. A maximum of 2,992 entities were present, comprising buildings, deployables and all else. Memory use reached 821 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of US Testing Server?
US Testing Server is online at the moment. It reports an uptime that puts the last restart at around 10 days 23 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 26 September 2026.
Connection
What are the steps to join US Testing Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 54.39.102.131:22015 in the console.
